No skill based matchmaking PLEASE

This system is so unbalanced. It takes 2 good players and 30 noobs versus 32 average players. I cannot win with the newbies I am given. It needs to just be randomized 100%. Played on a server where they would randomly team switch people at the beginning. Never seen a lot of closer matches. Most being only 100 tickets apart. With the system it has now it is a average of 600+ to 0. This really needs to go in BF1 or the game will not be fun at all and will die fairly quickly. If people cant play in only vehicles there will be no incentive to play on a cruddy team.

Finally, someone else knows the struggle. I don’t mean to complain and I’m not here to brag but I like to think I’m decent at FPS and I always feel like I get the short end of the stick. I rarely win matches in BF4. It’s just like “oh this guy is pretty good, let’s put him with 20 noobs and a couple of other decent players..” Never fails..

This makes you even better. If you have no help. You’re stuck having to do everything yourself. Play your heart out without worrying about your k/d for 3 games. Then that 4th game you have a full team of average players, you will surprise yourself how much you’ve gotten better.

I want skill based matchmaking but the priority needs to be matched against other gamers in my region.

Once a relatively lag-free set of gamers can be found, then sort the teams out by skill as best as possible.

True, after a few brutally hard to play matches you will eventually be pitted with a good team. But it should honestly be more balanced. Not every 5th match but every other.

I personally don’t mind being placed on a noob team. We might lose the battle but, I’m going to take it out of someone’s

The team balancer in BF4 keeps squads together, so if you’re in a good squad, it doesn’t matter that much if the rest of your team are noobs/whatever. Though, it does often feel like that the best squad in the server gets put into a team full of bad players while in the other team all players/squads are at least mediocre. So, in the end I kind of agree with the OP… Whatever algorithm is used to balance the teams, DICE should put some more hours into it and make it better.

The team balancer needs to take into account players performance on a map and in different roles. Thereby ensuring where possible that there are good vehicle users on both teams etc.

Will take a while to work obviously but it has to be a better way than the current system which is a joke!

DICE could just hire some student to do their thesis on that kind of analysis and algorithm :stuck_out_tongue: