I’ve been experiencing huge frustration with latency issues. My connection usually averages 20-40ms on NZ and Aus servers, and I get a solid 60fps at all times. Some times I can log on and play for hours on a 64 player server and not experience a hint of lag. Mostly though, I get 2-3 minutes of excellent performance followed by a minute of rubber banding, teleporting and random unseen deaths. The whole time this goes on my FPS is still pinned at 60, so I’m sure it is network related rather than a system performance issue. I’ve tried wired, port forwarding, IP in DMZ, router firewall off, windows firewall off, endless router restarts, but it always comes back to that same issue. Orcon ADSL, North Shore Auckland, super fast and no latency issues for anything other than this game. Any suggestions to fix this issue would be greatly appreciated.
No issues at all for me, it’s either your ISP or your local connection
Let’s start with the basics, forgive me if they sound stupid or if you’ve already done these. Start by eliminating anything between you and your DSL modem:
Remove any router, Wi-Fi access point (if you’re on Wi-Fi, plug your computer/console directly into the DSL modem via Ethernet)
Test again from there, with nothing else on your local network. If it works great then you know it’s something on your end such as your router/wi-fi AP, etc. Also if other people in your home are also connecting at the same time (via your router/switch/wi-fi) and doing things such as downloading/streaming video like Netflix etc that can definitely affect your throughput performance.
Process of elimination really, if you remove everything and are connected from your console/computer directly to your DSL modem and are still experiencing the same issues then unfortunately it’s on your ISP’s end or elsewhere.
Edit: I re-read your comment, since you mention it’s only seeming to affect this game that definitely makes it more complicated. What Hz or “tick rate” are the servers you’re playing on? And do you see any difference (improvement) on servers with a lower tick rate? (around 30hz)