Unless I’m wrong, a pacific plane can and (it’s not that hard), take out a tank on full health in one bomb run, (this is broken). It’s a game, and it sucks as a tanker being blown to bits time and time again and seeing your teams tanks suffer the same fate from something you can’t counter, evade, or often even see. The LVT AA, you would have to camp watching the sky all match and even then I don’t think it’s up to the task.
As a tank that has so many other threats that can disable/destroy you, this is just over the top. A plane should do serious damage yes, but not outright kill a tank in one run from above. The FF can’t protect tanks from pilots that are accurate with bombs and come in from orbit, and fighters often complain when another tries to dogfight in this game.
Pilots complained about the FF being broken, well tanks are getting destroyed on full health by something they can even shot back at, or see. Dice needs to nerf the bombs so they do max 90 dam or something, not outright destroy in one run. Or make it so a plane has to come at the tank from and a straight low flight path to slam the bombs into it’s lower flank area and not top armour, giving the tank a chance to hit cover or get a shot off. Not directly from above totally outside the tank visual ark.
Tanks have weak MG’s/cannons, to give infantry a chance, and the disable system punishes them more than anything else in this game. It’s just not right that tanks one second are trying to help their side and are taken out on full health from outside even visual range with nothing they can do period. Planes should be looking for tanks that are engaged or taken damaged to finish them off, or to soften them up for their side. Not outright take them out solo on full health. It’s game and it’s meant to be fun for all.