Please add a stamina bar!

In every Battlefield that I’ve had the pleasure to enjoy, I’ve always been amazed at how a soldier can sprint and sprint without ever having to stop. It’s always been a pet peeve of mine. Considering WW1 was mostly trench warfare, I think it’s reasonable to slow down the gameplay a bit. I’d love to see the addition of a stamina bar that depletes when you vault, sprint or climb up on something. Perhaps if you exhaust your stamina, your soldier is left out of breath for a few seconds, and runs a little slower than regular, and can’t keep his weapon steady when he aims down sights.

Ok a suggestion: if you’re on full hp you can run all days but if you’re hurt you are experiencing the effects of being hurt. I want this game to feel alive as it has then potency to do it atmospherically.

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agreed. It would.
Call of duty has the “Stamina” system and it’s quite dumb. Like You could only run a few steps before having to stop. I mean How unfit are they?

I like it the way it is. Battlefield maps are large. You need the infinite sprint.

Many people have asked for a stamina / sprint limit as a server-side option. I hope that DICE provides one, as it would be an excellent addition to hardcore, or mixed-core custom servers.

Limited sprint adds dynamics to a game, and creates a layers of strategic thinking about how to control the player character to do well. It is a good feature of classic Battlefield, and was perhaps the only classic-Battlefield option missing from Battlefield 4’s server admin options.

Please DICE, let server admins, and players, choose if they’d like to have limited-sprint, and to play on servers which have limited-sprint enabled. I personally feel that modern Battlefield is too one-speed, and non-dynamic in its gameplay, and would like the more varied, deep, and considered experience that limited-sprint brings.

BF2 had it and it was good, I’ve been told.

Battlefield 1942, Battlefield 2, Battlefield Vietnam, Battlefield 2143… all the Battlefields prior to DICE disappearing from PC to make console games, before returning to PC again, had limited sprint as a main mechanic.

I like having it more than not having it, and I know that there are people who like things the other way. That’s why it makes sense for DICE to provide a server-side option for limited sprint, so that those who like it can have it, and those who don’t want to play with it can also have things their way.

Yep, that’d be another thing that is set ‘on’ on Classic preset (and/or Hardcore) and ‘off’ on Normal.

No please.

BF2 had it and it was the worst thing ever

Unlimited sprinting is something that I think other FPS games (e.g. some older COD titles) could learn from BF.
It gets old fast having to press down L3 repeatedly every 5 seconds or so to sprint across the map.

I don’t recall having sprint in 42’ or Vietnam. It was intro’d in BF2 as limited. 2142 was the same if I remember correctly. BC2 was the first to have unlimited sprint.

Maybe you’re right. I’ve been remembering Bf 1942 with having stamina, but YouTube videos suggest otherwise. Oh well. I’d still like it as an option for Bf1. I mean, why not? Then everybody can play the way they most enjoy.

While as an option I’m okay with it, but as a standard feature I think it would’t be great. Having to cross a map on foot sucks already, doing it with limited sprint would be torture. Especially when you get gunned down as soon as you get there and have to spawn back where you were.

Keep unlimited sprint. You can’t shoot while in the animation and it helps cover larger distances without having to interrupt the flow of gameplay.

I’ve literally worn out controllers because of games that have limited sprint. Having to press L3 every 5 or so seconds to cover distance is the worst, and there’s a fair bit of distance in BF.

I could see it applied to HC, being it’s the preset that’s focused on “more realism”. Sprint stamina should be set to allow for a maximum straight sprint upto 40-50m (130-165 feet) with a 15s cooldown. Shouldn’t be constantly sprinting in HC.