So, as we all know, BF4 had new Game modes that were added through the 5 DLC’S. But, as BF1’s setting is not really made for some of these modern game modes, there needs to be some brand new game modes added to the game. Post your ideas here. This is my idea for just one game mode.
Game mode: Strike
This gamemode is a mix of Rush and Air Superiority. Essentially, think of a Zeppelin Raid over London trying to destroy landmarks. The Attackers goal is to: A. Defend the Zeppelin to ensure that it reaches the drop zones (like Big Ben or other landmarks), and B. Eliminate the defenders Air Power. The Defenders goal is to: A. Defend the Landmarks from destruction, and B. Eliminate the Enemy Zeppelin.
I would like a gamemode called “siege”. In this gamemode the defending team has 1 spawn right in the middle of the map with heavy defenses (walls, barbed wire, pill bixes, emplaced guns, etc).
The attacking team’s objective is to capture the base. Maybe they have artillary or mortars to help drive the defenders from their positions. Once they have captured the objective they become the defenders and the spawn switches.
I tickets would bleed based on how many players were on the objective. Attackers could bleed tickets by holding a part of the objective. Defenders that ran off the objective to farm kills would not bleed tickets.
Gamemode: Over the top (Inspired from the Verdun PC game)
Each team switches to go ‘‘over the top’’ trying to gain ground, counterattacking opposite team if the line is defended, falls back to next line if overtaken.