Pros and Cons so far

Pros:

  • Graphics
  • Sounds
  • Tanks
  • Air battles
  • Slower pace (Coming from Hardline it’s a HUGE difference)
  • Destruction
  • Animation when entering land vehicles
  • Jumping high walls
  • Weather changes (Random weather every round)
  • Real time deployement screen

Cons:

  • Low recoil AGAIN. Probably will take a couple of hours of play to master the recoil. I guess it’s for the casuals… I hope at least in hardcore mode the will increase the recoil.
  • ‘‘Robotic’’ female announcer voice. If they won’t change this at least give us the option to turn it off. But having it replaced with a soldiers voice over a static radio would increase immersion greatly and please the fans.
  • Instant spawning in a plane as a pilot. NO take-off NO animation. Kind of a lazy design if you ask me.
  • HUD. It doesn’t fit with the WW1 settings at all. Looks like Battlefront.
  • Bayonet charge. Way to fast. It looks like you are flying towards your target. Either decrease the speed or decrease the charge distance. At least they added a scream to it so it gives you some time to react.

From what i’ve seen so far i will rate this game a 8.5/10. Probably gonna give it a 9 if they fix the cons.

So whats your pros and cons guys??

It could be changed but I think people need some familiarty that the game might be ww1 but it is a modern title. The same way with the AI voice. Do you really want male yelling and screaming at you during each game as some have mentioned that they want a soldier voice. That would get old fast. I think with the female voice you will accept it and soon enough you wont even notice it.

I agree with everything you mentioned :wink:

I probably won’t have the opportunity to get used to it cause i will turn it off (if possible) from day one. I could’t stand it on the stream so i will probably won’t want to hear it in my headphones :stuck_out_tongue: I’m not really interested if it’s a male or a female voice. Is just that as it is now it’s sounds like a futuristic AI voice wich really doesn’t fit in with the atmosphere…

Double post…

I like how after the BF4 CTE map you can see how the map design has been influenced by the community input, the theme and design looked great and i was impressed how they managed to include trenches, buildings and countryside cover all in one map.

Agree. Would have liked to see more maps but hey… Probably this is the only map we are going to have in beta aswell.

Just a couple of things.

First and foremost is disappearing vehicles.
The airship has a great feature that once it is destroyed it remains on the field.
I think this feature should be adopted for everything, including armoured cars, tanks even bodies making the further use of tanks harder as more and more litter the battlefield.

Secondly just the movement, its more like your floating, then running.
Likewise when its raining, the ground is muddy i would like to see soldiers getting bogged down in the mud, slipping on hills and just straight out falling over from nearby explosions. Running up rubble, could cause you to “lag” as you slip back down.

Lastly i was hoping for a more of a trench warfare style of combat.
With gas masks reducing vision, people slowly dieing from gas, bullets and bleeding out.
While its something that has never really been depicted i would like to see use of human sheilds.
As the first man out of the trench is hailed by gunfire and the men behind him hold him up as he uses everything that he has left to take a few more steps while protecting those behind him.

That robotic woman has got to go and I dont like the fact that it is a time based round and not a ticket bleed scenario. It’s not really conquest without that.

AS long as it isn’t a repeat of BF4 im happy. i’m ready to leave that trash game behind

Pretty sure the time was only 15 mins so it doesnt last that much cuz they had to do 3 rounds. When the servers will be up the admins can determine each rounds time, like all the previous Battlefields.

BF4 may had a pretty bad launch, but right now the game is far from trash lol. It is the most played BF atm.

I’m not sure that will be the case as I’ve only ever seen 20 minute matches in battlefront which bf 1 UI looks to be based on. We can but hope they do change it back to a ticket based system.

Pro’s: Graphics, air combat, flyable zeppelins, destruction, no lock ons

Con’s: too many full auto’s, smallish looking map, too fast past, run and gun focused, fully automatics looked way to accurate with not enough bullet drop and travel time, too much fully automatic weapons, not enough focus on squad based gameplay, too much fully automatic weapons, being able to carry LMG’s around, no barrel heating mechanic, sooo many fully automatic weapons and lastly way to many fully automatic weapons

Agreed, but I liked the HUD, it is simple and shows everything you need. The only problem I have is the spotting system and icons above friendly soldiers. These must be removed.

I strongly agree about the HUD. Battlefront left a bad taste in my mouth and BF1’s is too familiar IMO. Also as far as the HUD’s colouring, it was a little too dark for me. I know bright colours like BF4’s wouldn’t be great for immersion, but these colours are a little to dull for me, and in the thick of battle I Imagine it would be easy to miss things. I’m sure there is a colourblind mode, but I’m not colourblind.