I think pings in the range of 120 are fine above that is screwed already…
the problem is that some of them are way above that , Ill say Sky high…
Columbia in a Netherlands servers taht will be maybe 200 300 ms of pin?
for real?
they are able to join and not be hit by my bullets because if they died I would not complain so much…
But BUCK the bullets hit their shadow trace…and they keep on hopping
I’m afraid even if they do it will be too little, too late.
I know of all the friends I play with, BF4 is pretty much a dead game sadly, and just a placeholder until something else we can all play comes along. Which right now is looking like Destiny in Sept. I’d love it if BF4 had BF3’s staying power, but the dead horse is beyond beaten at this point.
They really blew it. On top of that I don’t trust what they tell us when they say they are fixing it. The core problem with the gunfighting is exactly the same as it was in beta.
I understand, the problem is :
No other game can deliver what Battlefiled DOES, none…
Somewhere on the road This has to be done, Or even future releases will suffer from the same problem again and again and again…
I continue to believe that the tick rate would not have to be changed if we had already these tools ( but i am glad that it was)
I ll be editting this one in a bit
That is it
the rest can come latter with everything that they want to add
But these are essential to the core gameplay
EDIT
Ok
Just tried to play where half of opposite team was russian and middle east…
these were the ones in first place I could not hit them…
well the game is broken not because og the frost bite engine but because of laggers
rest in peace BF4
no way out from the grave
Edit
this european server was AGAIN full of Brazilians, Saudi, Jamaica, etc
Getting really full of this…
they I cant hit them
they shoot me before passing the corner
It is frustrating
it is simply mind blowing that it continues to happen even after 9 Ficking months
Is Dice Mocking us poor console players???
I ll stpo before gett banned again for a week
Each day that goes by more and more ppl from OOR come and play in european servers…
It seems that all the gunn fights I loose are from OOR…so something is definitely wrong with this
Getting to close to start calling names against to all these Buckers including EA and Dice…
i can take a few hits and say :
Hey that guy got me well I should have checked my corners…
But when some douche comes already shooting before passing the corner without Commanders or being spotted I call THIS CHEATING…
YES!!!
IN MY EYES LAG COMPENSATION IS NOTHING MORE THAN A SUBTLE CHEAT…
for 3 times the same canadian douche wiped me in the same way shooting before crossing the Friking corner
FFS limit these guys in Private servers, at least there…
My fav server is always full of Qatar, kuwait and saudi players …
I asked a lad today who was from the USA in our squad why he played on EU servers.His reply was it just seems easier playing on EU servers.I just left the game and just could not be bothers anymore.
Playing out of region gives you the advantage of reaction time…the players from that server won’t even realize you’re shooting them until it’s too late..giving the player the feeling that he was insta killed.when in reality I shot u 5 times before u even reacted
This should have never been a problem in the first place…
I cant believe that a 1st class game development made a mistake on this…
It is more clear than Crystal that this was meant on purpose…well I dont care about all the bucks who dont have serves or who have creepy connections…
I am a friking selfish Mother bucket now…after 9 months of suffering I WANT THESE OPTIONS IN THE GAME
PING DISPLAY IN NUMBERS IN SCOREBOARD
AND
PING LIMIT\CAP IN PRIVATE SERVERS
make this happen
my money is worth enough as the next guy, so put your $|-|1t together and work a way to implement this with Dragons teeth DLC
The game is ruined by this ppl who come join and ruin my server with their 350 ping…WTF is this ???’ goddamn Circus Atlas?
GIVE THEM THEIR RIGHTFULL SERVERS
Nerf the Lag compensation to the bone
, make a trip do Asia, another to South america and South Africa and put some hardware there…
All the millions that you made at our cost I think this is the least U can do!!!
Your kidding right. I ping around 165ms from Aus to the west coast(US) and get lag killed by you guys all the time. It should be an absolute maximum of 100ms and preferably lower than that.
one of the worst days for playing today…
all the servers I tried since 6pm to 10pm were full of these guys
well buck the game, buck the bucking devs for doing this to me
For me this was the final drop . . .. . ..
I ll be getting banned soon because My will to say frontally what is going on my mind is way to big right now
if the bucking game played fairly with these guys on the server…I would not mind one buck…
but as soon the join the server gets bucked, and no it is no illusion it really gets screwed
becomes Slower.
they can run and do not get hit,
*they shoot me before turning corners (can they have also x-ray vision perl)
they continue to slide ( the bucking skaters)
*they rubberband, not the whole server the high pingers… they teleport back and forth ( i think this is the lag compensation doing the “ITS MAGIK”)
THESE FEATURES ARE NOW AN OBLIGATION TO THIS AND FUTURE RELEASES OF BATTLEFIELD GAMES
Adding my voice to the chorus of THE MOST SENSIBLE SUGGESTION IN THE HISTORY OF MULTIPLAYER GAMING (yet again).
Console players have been asking for this for YEARS. DICE have no excuse that this wasn’t included at launch on next gen servers.
While we’re at it, how about an actual chat box in game?
I mean, if free to play relatively small developer’s games can manage it with their PC ports to console, I’m pretty sure the combined capital and talent at EA/DICE can bring us the functionality of keyboard supported server chat.
Let’s start with the basics first, integrate the connection test that already exists on console into the scoreboard and allow ping filtering for private servers. Maybe start with showing the actual value in ms as opposed to in seconds. It’s wrongly labelled in the connection test right now.
We don’t want a region lock, we want a ping limit option that is user defined. Which does NOT impact ‘official’ server status.
How about another major oversight. There is no 32 player conquest official rotation? Making it more than a challenge to fill 32 player conquest servers.
Remove quick match altogether and FORCE people to use the server browser. We can all surf the web, we can all choose a server to play on! Just because we prefer a controller does not make us pants on head, monkey faeces throwing simpletons.
It’s down right infuriating and ultimately insulting to be treated with such utter contempt as a customer.