PS4/XB Might be getting region lock or ping cap...

I cant happy with this:

If no one does anything it will stay like this for ever that is for sure!!!

I refuse to play on more game from Dice with out these features in it, period
I know they wont be missing my 120 euros but I also wont be raging about high pingers!!!

The other game I can give a twat to how they work with high pings and lag compensation None of them come close to the number of slots per server!!!

This should have been something tested NOT ON A LAN PARTY , but tested in the worst case scenarios for the outcome could be different of what we are experiencing NOW

As I said before :
Battlefield for me is the online shooter, but after october more games will come and lots of them…for all the frustration that this one has given me I can put it away as soon as Destiny arrives…

Dice better shape up, consumers can only take so much

Please set the majority of DICE/EA servers to be region and ping locked also.

I realize the need to allow friends around the world to game together.

Keep a small % region free for this purpose.

Best way to get them Kuasi…talk with your walet

Region lock wont do Dude, why would you want region lock when you can have your neighbour with a wifi hot spot playing with 350 ms of ping in the same server as you…

it would only make any difference if more did the same…
but as Bf community is every slimy B£%^* will buy hardline…

We should boycot there games so they go back to their roots when Battlefield (even as a product to sell) was a game made with attention to gamers and to give us fun…
And we console players are the biggest chunk of their income…

Should of been implemented from the start

They need to implement this as soon as possible. Its getting past ridiculous to see half of the people in a US server are not US and you can feel how much it ruins the game. I never understand why Japanese and Euros join a US server when I can find them all day long for the same thing.

ppl continue to point fingers …
I cnat blame players anymore for doing it…BECAUSE IT IS POSSIBLE
Somewhere in Dice statements one of them even told to do it if it helped gameplay

How ironic can we get (I think Ironic could be replaced by ridiculous or stupid?)…
it is like the Aim assist thing…it is available!!!anyone can do it

private servers should have these options!!!
ping cap the server
disable aim assist

In worst case scenario admins would have to turn aim assist on (again) so the server could get populated and cap ping to 120 ms (example)

Sooon

MINECRAFT

Admins need to start policing their own servers. Check for OOR players and kick them. They get kicked repeatedly they won’t come back, if they do, ban them. We can’t count on DICE to take any action. Unfortunately this is the only short term solution that we have available.

I agree

With the inability to have an “Official” server and admin control at the same time it makes it hard for people to have a policed server giving people free reign over everything. Quick match and squad match matchmaking is terrible.. only sending people to “Official” servers.. what is the point of owning a server and not having control of it? Why would you only allow quick matching to servers that are uncontrollable? Insane IMHO.

PS4 Game Update Jul 8

Still doesn’t fix the fact that you can’t kick/ban from your own paid for rental server while playing in “Official” mode. That is the only mode “Quick Match” and “Squad Matching” will look for. Just because you can manually search while matching your squad doesn’t mean people will not use the quick match feature. Just means there is a work around to not getting kicked while still having high ping.

It is a small step in the right direction.

This post has been removed by the Battlelog administrators.

Kuasi, you are awesome for keeping this alive, but you have to realize that DICE is going to support the player base, both with good internet, and bad. What we really need are server tweaks that take the advantage away from the high pingers. Low ping play should be desirable, it should be the optimum way to play, it should be the “Battlefield Experience” they are trying to produce, currently the servers allow for way to much time for a players packets to affect past events server side. DICE needs to think on how their servers handicap those with poor internet to give the game an illusion of fairness, and maybe implement a system to make the game actually fair.

this game is broken.. When will you folks realize? You have to join a server, THEN check all players to make sure no OOR players are there. In addition that does not fix the complete problem. There can still be region players in game with HIGH pings as well. Crappy IP, purposely raising ping etc. WITHout being able to see people’s PINGS individually there is NO way to fix the NETCODE/LATENCY problem this game has. ITS sad that multiplayer games back in the 90’s on the msn zone had this capability over a decade ago, and here we are in 2014, playing a game on a so called NEXT GEN. game console, and we STILL do not have this feature. All I can say is before you buy a future dice title make sure this feature exists. Playing competitive on this game is a practical joke, if you ask me, those that are doing it in my opinion have a screw lose. I bet over half of the so called good players with k/d’s in the 2.0+ would drop down drastically if we could manage the laggers on the servers. I have seen it to many times in this game, after 500 plus hours I have seen all the cheats, control modders and glitchers in the world playing this game. Its kinda sad actually.. They actually think they are good.. 2014, is one hell of a bad year for games let me tell you, this game is almost a year old and its still broken.. No new Breakthru games in sight, and destiny is so hyped up, that will be the next let down, because everyone is desperate for something good.. Well maybe not Destiny’s PVE looks pretty good..

Well go read a book Bicent.

Unlike you, I know the internet isn’t a hyper web of connectivity, and to sell a product, it must appeal to a broad audience.
Your time might be better wasted with the supreme court in helping them decide that net neutrality is a must. This, is a battlefield forum, a game made by DICE, and published by EA to make money, to make money people have to buy it, most people don’t have stellar internet… and now we’re here.

This environment is the one presented by reality, so you can either accept and utilize it or go imagine a better one, but in the mean time I will be using these precious digital characters I’m punching in to propose ways to fix the game in the real world that it will be played in.

We need a lower accepted time on packets coming into the server, and they need to shorten the frame history that these late packets interact with.

You whining about “next-gen” not being the “next-gen” you wanted makes little Bicent sound like a toddler whose space ranger action figure toy doesn’t actually fly around the room or talk to him like you for some reason expect.

I do understand , I truly do Dude…
I cant imagine myself being in the other part of the problem (having a bad conection in the end of the world)…
But face it…
it has been 9 months still the Lag Compensation is Unbalanced…
The easiest way would be Cap ping in Private servers Even You have to agree with this…
Only for Private servers

Bla bla bla… repeat it so many times

Not doing this the game will continue broken always when these high pingers ( on purpose or not) join servers Official or PRIVATE
private servers for me are over , wont rent no more..

i will continue posting here and every where I can until this becomes a rock on their shoe!!!
They have to change this if not in this game in future releases…or their games will always come out and stay broken…
Since they cant figure it out in another way

They are game designers, engineers and so on they have to come with middle ground for this issue!!!
it is ridiculous try to play domination with high pingers, U simpy wont win a gun fight, U will get stabbed in front but making the behind animation…

Well I can only see Upper ground for them..
Will continue later…

Edit

I already imagined The game becoming unbalanced because of low pingers, but then it came to me:
I can kill germans . Uks, Dutches which I think are the lower pings…and the servers that are Europe only and with active admins run very good…
that is why
What i cant kill are :Ksa, brazilians, Canadians usas, argentinas, … resuming the list High pingers…i mean they die (most of the times) but it is hard, and seems ilogical
i could live with 5 to 10% of the server being OOR…but I have been in servers where I think it must be me that is on the wrong region…
checking server options–»»»Server Europe

U all know what I am saying…
Keep bumping the thread

Edit 2

these would be only available to private servers

these would be only available to private servers
these would be only available to private servers

I feel your sentiment, I’ve just seen so many people clamoring for region lock and ping lock without actually understanding the system that is using them server side.

Its obscene that we haven’t gotten a patch yet to smooth gameplay for those who are mirroring the server client with pings under 10, and those who have a ping over 300.

A call for something to fix this completely unbalanced system is why I comment here, I’ve just been doing some thinking on different ways for them to implement things. A simple ping lock would be nice, but server side packet loss and frame history persistence will then become the bane of these forums.

I really want DICE to be able to use this infrastructure on multiple games, but they have to get it to work first, be it ping lock, or a retooling of player data client side so we can actually have a simultaneous simulation, they need to do something to make what we the players see on screen more concrete. I’m just not entirely convinced a ping lock would fix all of it, and I would hate to see the forums explode again like they did after the 30Hz update for a ping lock patch.

DICE does see this, and I would hate for them to think that the calls for ping locks are only coming from lowly little blackberries.