the same argument again, people thinking because they can play in foreign servers and it plays well they arnt fucking up the servers, deluded little cunts!
I’ll believe it when I see it, as far as I know Microsoft & Sonys TCR restricts developers from denying access to their games based on a player’s location, and the allowed standard for acceptable ping are something like 300ms. If anything all I can see them doing is tweaking Quick Match so that it puts players closer to their own region.
Quick match has kept players in there own region for months, I’ve experimented with it and every time I joined and checked location I was in my own region, although thinking about it could that be because my search setting is fixed on Europe ? I’ll have to try again after work.
lol you again, now tell me how do I get shot through walls more than 500 ms after I take cover on a server infested with BR and KSA, by a guy from belgium, where both of us have around 50 ms ping or less? it lags up the server bigtime
FFS could someone please post the TCR policies…
here so we know what we are up against?!?!?!?!?
These policies have to be reviewed because they should not be applied to private servers in example, why because its not fair or right…
Dice has already respected those policies with the officila servers requirements, so let PRIVATE SERVERS GET WHAT WE ASK FOR!!!
@ziIrex > BF3 played better when laggy…or at least made us think that way but it was 12 vs 12 max in ps3…here is 32 vs 32 BIG TIME difference two squads of laggers joind by the stupid squad up through quick join and kills the server
If you dont notice this lag on game you must have some kind of a problem, it is like a slap on the face cant miss it…
1 u are a lagger
2 dont know cr$$ about lag in video games
3 visual impaired
Agreed if not less. 300ms is my ping to Brazil from the north east US. There would be no change in game play at 300ms. Here’s hoping we get this. IMO, it is the only thing that will save this game.