In DX11 on my setup i ran the game with medium settings, AA completely off, textures on high, using 1.8GB Vram which is below my cards max capacity.
CPU hovering around the 80% mark rarely moving from it. However after playing 3 matches my performance was steadily declining from that nice 60-120FPS, dropping to 10FPS and stuttering here and there, noticed BF1 is using only 86% of my RAM and my page file is over 20GB!!! BF1 is using 20GB of my page file, which means it is using my HDD as RAM.
Clearly 8GB RAM is not enough.
However i went and tried DX12, it is amplified more with DX12, it uses more system memory, i got 30FPS at the same settings gradually dropping to 1FPS then i got device hung and game crash.
The game hasn’t been optimised yet, so requirements are usually quite high for the beta. I imagine the actual requirements to be similar to those of Battlefront, as it runs off closely the same engine with similar graphical textures.
it is as mentioned a memory leak. I recommend getting a ram cleaner and after each round clean the memory and the file cache. that’s whats been working for me!
The program im using is cleanmem (just google pcwintech cleanmem)
If you dont trust me with that program thats all good. I get it, the internet is a shady place.
But know it IS a memory leak. Best of luck to you man!
I have 16gb of ram and I’m only getting 2-3 games without it crashing . Otherwise it plays fine at 80-144 fps. I am playing on full ultra 1080p. I’m not getting slows in my frame rate but just freezes and crashes. Is this the same problem?
i7 [email protected]
16gb ram
2x gtx780
I do actually think PC Gamers should prioritize getting 16gb of RAM if they are looking for something to upgrade. Build guides and boards still emphasize 8gb is “all you need” but with Win10 x64 there’s a tangible benefit to having the extra headroom. More and more companies are all about dem background process…
In the case of BF1, I haven’t noticed a memory leak yet but I haven’t been looking. Runs pretty smooth on my 970 + 4790k. I was actually surprised when I switched to DX12 and the performance seems to be better than DX11 on my setup. Without Vsync, it stays at around 80/90 fps on Ultra.