For me as an infantry player i’m happy I won’t have to deal with:
LVG/MGL
RPG/SRAW
Airburst
Claymore (The new one will only do 99% damage)
Commander UAV
FLIR/IRNV
Now if they’d do away with semi-auto noob shootguns, dynamite/c4, and aim assist that would be the icing on the cake.
As far as I’m concerned BF1 should be played by ESL rules and casuals/noobs/scrubs should just accept the slaughter and get ribbons, bonuses, medals, and gold packs for being so awful.
I’m happy I won’t have to deal with thermals and chopper infantry farming for the most part, as a primarily aggro recon player that relied heavily on my position not being blatantly given away to the enemy.
Some of my most frustrating moments was sneaking around an objective trying to find out who’s holding it, and then a tank in the distance looks over at me while I’m crawling through the rubble of a downed building, shoots, and kills me out of nowhere - look at his loadout - Thermal optics. So a guy that would otherwise have never seen me, could see me from over 100m away just by glancing in my general direction.
It just sucked trying to traverse objectives as a Recon when there are people just “scanning” the area with thermal optics on their weapons and vehicles, and there are attack and scout choppers flying around the OBJs looking for ANYONE they can possibly kill.
Other than that, it’ll be nice to not see an MAA straight MELTING everyone, and lack of explosive launcher spam will be significantly decreased (pretty much non-existent)
Even thow I never played battlefield that much the times that I did the FLIR/IRNV were always annoying to play against in hardcore mode. So I am happy to see those go away. Those are the only things I really had the problem with.
As someone who plays plenty of both Normal and Hardcore - they were stupid in both modes. Doesn’t need to be optics that throw self situational awareness out the window and literally highlights enemy players in a competitive FPS game.
Oh there’s going to be PLENTY of explosive spam. Nades will be everywhere. Under-slung launchers will be replaced (probably) rifle-fired grenades, RPGs are in the game, C4 is in the game, and spotting will probably be heavily buffed for console easy mode play. 57mm tank guns will be just as powerful and accurate as 120mm rounds.
AEK specifically
Generally anything with 1000 rof
Assault rifles in general
20-40x scopes
Helicopters
Jets
Tanks with thermal and APS
Grenade launchers
Holo sights
Commander
AWS
Because it has easymode weapons.No recoil no spread and ridiculous ttk.I am not the guy who selectively hates things depending on what kills me.Assault is extremely low skilled and i dislike it for that either it affects me or not
Yes, the assault class had the best guns for infantry combat…because it was the class designed for infantry combat. I dont have a problem with that.
Tbh your list does look like a list of things that killed you. Apart from holo sights. Whats wrong with holo sights?