the map has absolutely no redeeming quality to it 9/10 times you know who wins by minute 3. and its literally 3 straight corridors with easy camping spots for whoever defends them and no value in terms of tactics whatsoever.
DICE might as well remove A and C flag from it and nothing would change.
its made even worse because of 2A and the joke that is your net-code and performance. i swear to god next time you need ro remake a map to appease the morons who enjoy cluterflicks like this make it something actual fun liek caspian-border or Valpariso heck Arica harbour would have been a hell of a lot better. but DICE as a studio has settled for mediocrity at the best of times and utter under-achievements for the rest.
i have had it now. it doesn’t even matter if you play as a top player and try to win anymore. i just had a round where i was MVP on Maita with 2x the score of the 2nd in my team and about 5k lead to the first in the enemy team. i worked my ¯_(ツ)_/¯ off for what a team that then has a balls to cry in chat about cheaters and unbalance while 80% of them have not even made it past the gimmy flags…
this game is far and wide the most unrewarding thing DICE has ever had the audacity to charge money for.
Yep ive tried it a couple times and its juat 2as all over the place. Mix in all the OOR geniuses and the game is unplayable. About to uninstall (currently installing modern warfare…funny id rather try that than deal with this games garbage anymore)
The map can be great fun, but it’s very dependent on team-balance. Too often it just ends up with one team being spawn-trapped, but this goes for many maps these day unfortunately…
I agree there should have been one more corridor, but then it probably wouldn’t have been a meat-grinder - which is what it is supposed to be. They should make A and C easier to take for spawn-trapped teams at least.
At least the nade-spam is much less than in BF1/BF4/BF3 (metro) and this makes the map better.
true issue is that it can take forever to find another server if you play with at least 3 mates. and secondly the other half of the post still stands with how inept teams can be to do basic team-work. i am a reasonably able player and can pull my weight especially if i play with my mates but no matter how good you and some others are in a team the other players will always find a way to negate any effort with their sheer idiocy and inability.
and that is the main reason for this post
I disagree. I played a lot of 16 player Metro on BF3. With 32p or less on BF4 and the updated routes for flanking, it was as tactical as it gets in the franchise. Same with Locker. Holding and defending objectives as well as backcapping played an important role. Especially when compared to bigger maps with more flags that is mostly a merry runaround.
Lol Bugatti veryon my ¯_(ツ)_/¯ it’s more like a 20 year old Skoda that I got for £80 which breaks down every other week and every single time I try to upgrade part of it