In every BF title since jumping was changed in Battlefield 3, the introduction of the vaulting system has consistently had issues. Let’s face it, BFV has more bugs to do with vaulting, lunging, grabbing, etc. than any other previous game. It has been made apparent that there was a significant amount of time and effort put into vaulting in BFV, and yet it has arguably even more issues today than it did in BF3 or any other title in the franchise.
The bottom line is, vaulting takes away from fluid gameplay and introduces even more issues and unintended bugs that have continued to plague the Battlefield franchise for nearly a decade now. Nothing about vaulting improves the gameplay experience, and regular jumping worked without issue in the other BF games pre-BF3. In fact, Bad Company 2 had many instances where jumping would actually require some skill, suck as quickly maneuvering through a broken window to escape your enemy in a building.
It is tiresome to get caught on every little artifact when trying to walk, or pressing the jump/lunge button countless times to get past a small hill or rock. The feature in question has never been seamless there is no reason to believe it will ever become near flawless. In a game like BF with large maps and dynamic structures, jumping becomes a staple tool in a player’s arsenal and its use is unavoidable. BF would be much better off returning to a regular jumping system, an easy fix for an endless problem spanning 5 titles now.
Agree. I would rather have simple and fluid and responsive instead of complicated, flakey and clunky for reasons such as the ones you mention.
Not sure vaulting was in bf3 tho was it? I mean I play bf4 every week or two and you can’t vault over a high fence like in bf1. Or is that considered climbing?
Vaulting was introduced in Battlefield 3, and it was a miserable gimmick that got me killed more often than not. Unfortunately, they’ve continued to try and develop it and low and behold, it’s still broken all these years later.
Why not make it so you have to double tap jump to vault, or at least add an option that enables that. Push jump once and you jump normally, press it twice and you vault.
There are some new vaulting “improvements” that are planned for one of the two January patches coming. You can view an example of these here from the DICE dev working on them: https://twitter.com/lytlb1t/status/1083757267437215744
Unfortunately, we have seen similar changes in previous BF games, and none of them have made vaulting flawless in its execution. On the other hand, jumping in pre-BF3 always worked as intended.
Obviously that isn’t the issue, the jumping isn’t high enough and when you want to vault it does not work properly at too many moments. With a near decade to develop this awful feature, it should have been perfected by now, to say the least.
I would hate to see players jumping around any higher than they do already. I get movement may be buggy at times for you but i can see that getting cheesy fast.
If you read the post I was replying to, you’d see that my response was directed at sir_terrible and the specific idea he presented. Context, my friend. It helps.
Yeah not enough buttons on a controller to have 2 separate jump buttons, that’s why I think the double tap option could work. Who knows maybe it’d still be bad, I’d need to try it to know for sure lol.
Oh dear god i had totally forgotten about the prone thing in bf 1, that stuff made me feel completely defeated when it happened several times in a row.
Always feel the more control they take away from players the more annoying things can get as the community have no control over what or how they wanna do things ( no RSP yet and no mod support ) so you cant really get around it in any other way than to give feedback / complain.
But i agree they have been trying to make this vaulting work for a long long time now and it is still not working well, sometimes making things more complicated prevents players from doing what they wanna do.
Yes, this is a common trend with DICE the past 5 or so years. Take away nearly everything that the community and player base wants, while adding in all these new additions and features that no one wants or asked for. No wonder BF’s sales are floundering, their community sentiment is at an all time low, and EA’s stock price has been cut by more than half.
I agree. I’m not a fan of the mechanic because the game isn’t clean. If the designs were simple, I’d be okay with baking but they make it completed and the long animations need to go. The longer animations serve no game purpose and just there for cinematic BS. I shouldn’t have to do a cart wheel when jumping off a building
BF is the only game to my knowledge of the popular shooter games that has this. Why is it in the game? Get rid of it.