Wtf did dice just do to the Martini Henry , Dice Nerfed the Martini Henry too much, No one is literally using it that much Anymore, the gun is literally an right now. Have u Guys Noticed it? The Martini Henry is Now an after the Patch Since they changed its Sweet spot. Alot of you guys are Saying that u Really just have to aim really well but Remember that the Martini Henry has the slowest Bullet speed Velocity in the Game and only has one Rounch Chamber so combine that makes the Gun an Now.
The enemy’s arms can block bullets. It’s nonsense. If you shoot directly at an enemy’s chest and his arm moves in front of the bullet, it wont go through and count as a chest shot. Instead it will only do 75 damage for arm damage. The arms almost completely cover the side of the chest hitbox, and the forearms cover much of the front of the chest hitbox since you hold your weapon up in front of you. Which is why it’s broken and no longer viable anymore. You’re much better off with any other Scout rifle or you could just spamfire some Medic rifles.
I started using the SMLE last night in preparation for this nerf. Played Amiens and went 40-4 with it. Seems like I have been using the wrong rifle this whole time
it should at least do always 90+ damage in close quarters…what’s the point in using a rifle with only 1 shot if it does similar damage like the ones with 5 and 10 shots? haven’t played if after the patch,but i think if there was a problem it was/is the aim assist…
It’s now broken not fixed. I’m sure DICE INTENDED to “fix” it by making sure arms and torso would not be OHK. They did not expect the arms and legs to be made of adamantian. Now if you shoot someone on their side it will count as 50-75 hit.
Now they broke it. And now they will need to actually fix it.
That gun should either always be ohk or 90 hit to anywhere.
Arms and legs not torso ^^
lol i actually did the same thing, might have never played with it unless the MH was nerfed. Haven’t been home to try it out but at least now I have a back up. The MH will be missed though ![]()
That’s a bummer, I am about to hit rank 10 scout, was looking forward to shooting that gun. ![]()
Can’t wait to try it tonight, but I will definitely be switching guns if the nerf makes it unplayable. Kind of bummed, loved the one shot and sound. Very fun gun
Having watched that video i am not excited to play the game when its finished downloading. R.I.P old skool Martini-Henry, you will be missed.
The funny thing is that all the others rifles suffer the same problem. People were crying about the Sweet spot mechanic but it didnt even work for most of the time. Now that we are aware of that Dice will have to fix ALL the scout rifles. I know it will take time but scout rifles will be even stronger after this fix. All because some people were crying about a perfectly balanced gun.
A number of those shots were under 30M - You also seem to have a habit of aiming for the abdomen.
The arm “block” is annoying, and you definitely should have got a few more sweetshot kills in the video.
They killed the Martini. I get 90 damage on almost every shot and then die as I’m reloading. Note: I play on console and trying to hit the upper torso at 30+m is extremely difficult with iron sights. Aim assist doesn’t help either.
It’s now useless given only one shot and reload time - no way to compete. PTFO no longer viable.
This change really ruined the game for me. I enjoyed the risk/reward of this weapon so much. Such a shame.
This again?
This gun needs to be revived! It’s become literally useless, i’m no match against someone with SMLE or any other bolt-action.
What else are we gonna discuss on a BF forum ?
As far as im concerned its a worthy topic on patch day regardless of how many threads there are.
looks like it :neutral:
OP see here
forums.battlefield.com/en-us/discussion/71395/aggressive-ptfo-scout-is-dead-with-the-martini-nerf-long-live-the-hill-humpers#latest
Was once a front line scout. If I was around a flag you can be damn sure it was ours. I got really good outside of the sweet spot range with it(0-29) meters. I would land a hit and like a reflex switch to my pistol for the finish.
Now with this nerf, I join the rest of the Hill Humping community, or at the very least renting a hotel second floor, traps and roof sniping all day.
I thought we were trying to push scouts to play objectives…ah well I tried.
300meters out.
Thank you Shikari
Hey guys note: I am terrible at video editing but this is just a short gameplay clip I put together to show the Martini Henry after nerf.
I am not a great sniper but I was aiming as well as I could for the upper body. Please note I know not all shots are in sweet spot range.
Managed to tag 16 people, didn’t 1-hit sweet spot kill anyone. I was sure a lot of these shots were in the “sweet spot” too.
I don’t expect every single 1st shot to kill, but this is really really bad. Why would I bother using this gun now, compared to other snipers? Its basically worse than other snipers because it has a longer delay between shots and no scope.
Note I am not just a sniper, I am level 10 assault and medic, and scout isn’t my preferred class. I am not just someone who uses a martini henry/sniper class.
But after jumping on and using the gun would like to know if this is the intention of how the gun is supposed to be?