450 RPM with a 3-5 BTK damage model makes it a very high DPS weapon. It’s just a duelist’s weapon, not viable beyond 1-2 targets.
I’ve been pleasantly surprised by its performance so far, just wish the maximum damage was slightly higher. It’s very easy to get 2 hitmarkers and have not done enough damage for an “Assist Counts as Kill”.
But in terms of raw DPS? It’s on par with the Automatico at close range and only beat out by the new SMG08/18 and the Maschinenpistole.
It’s basically the Autoloading 8.35 of the Assault class: almost unparalleled in a 1v1, but nearly impossible to use against multiple opponents due to it’s magazine sise.
I’d rather use the .35 over the new RSC-SMG any day. The .35 has some flexibility on engagement distance. The SMG doesn’t, and in its intended range I’d much rather use a shotgun.
Its a 3 shot kill Assault gun. Basically it garantees you the first kill if you know how to do it, but i guess you didnt know how to slide so it doesnt surprize me you dont know how to use this gun. Thanks for providing insight into your “skill”
u should not be a rambo with this gun , that means, u used got fight in closely, otherwise, u will be a dead man for a long distance. so be good with gun like that, is flag fighting scene,no anymore suitable for this area
It’s got a fast TTK, but so does the SMG 08/18, Automatico, and Hellriegel without having a tiny mag.
The one instance in which it can be pretty strong is if you land a headshot plus a body shot. In which case it’s a 2 BTK.
At a 2 BTK that’s:
60 seconds/RPM = TimePerBullet
60/450 = 134 ms
(BTK-1) * TimePerBullet = Theoretical TTK (not including bullet travel time)
(2 - 1) * 134 ms = 134 ms theoretical TTK with at least one headshot.
By the way, this is essentially how he calculated those 10 meter TTK values in those Symthic charts.
Using those same 2 formulas I get 267ms for the Automatico which aligns with his results. Although he’s got some other variable he’s considering for some of the guns since I get 277 ms for the Hellriegel. Maybe it’s server tick rate or something?
The main point is the .35 is viable due to engagements being generally further away. At the range that this SMG is dominating in its intended range pretty difficult to run away while reloading or survive. It is a 1 kill 1 death gun. A skill cannon simply not viable for cqc due to volume of enemies and reload tim3
In a sense, it’s a discount Autoloading 8.35. The damage drop-off from the RSC SMG is actually pretty decent, but the recoil and spread makes it hard to use it’s decent damage at range using bursting or tap-firing.
A better skill-cannon for the Assault class is the Model 1900 Factor/Slug - very powerful in CQB, but only two rounds.