It appears it is only seasonal. Unless they make drastic changes to the maps, layouts and most importantly, the playercount, I see little to no reason to be excited about this gamemode.
Will be playing Frontlines until this arrives. Last time I heard, player counts will be 16 v 16 there. Rush will hopefully stay same (24p). Bigger isn’t always for better…
don’t care. too many infantry-centric modes as it is. And what’s half of Operations now but Rush? Go blow up the artillery pieces by arming the timers.
Meh. They have to have fewer modes and have modes that are more distinct from each other and are actually different. And then they have to make players care about the outcome in the modes because otherwise they all devolve into TDM and end up playing no different from each other.
If the balancing system is as bad as the one we have now in bf1 no one is going to care about the outcome of the match whatever the game mode.
I’ll be happy if a lot of issues we currently have in bf1 don’t carry over but I wouldn’t bet on it.
Everyone keeps saying that Rush will temporary/seasonal, yet I haven’t seen anything from the Devs stating that. Do you have some hard facts on this that you can post? I’m genuinely curious.
During the chapter, two game modes will be added to Battlefield V. A revamped Rush is one of them. Say goodbye to MCOM stations and hello to bombs as you take on this classic, only available during Lightning Strikes.
Okay, thank you. I missed that line. Hopefully if it’s really popular, they’ll just make it permanent. I’m sure they would if enough people ask for it. We’ll just have to see how good it is. If it’s as good as BF3 Rush, people will be screaming to keep it.
I hope so too. It really depends on if they design the map around the game mode or if they try to force it. The best Rush maps you can tell they had the mode in mind when developing the map.