I can’t wait one second more to open this thread. If you didn’t notice it, DICE just increased the reload time of TV missile from 1 to 30s to fix the spamming, but they didn’t tweak the damage, leaving it as useless as before. These are the current stats:
Link to section: of Missiles: 2of Missiles: 2
Reload Time: 30s
Range: 1000m
Damage:
MBT 41
IFV 41
MAA 41
FAC 41
Jeep 100
Quad 100
RHIB 83
SKI 100
STL Jet 81
ATK Jet 81
ATK Hel 81
SCT Hel 81
TRN Hel 55
Ceiling: at chopper max altitude
Now considering that:
- TV missile is still as unreliable as in BF3 because of hitreg problems like dusts and ghost hits (
http://www.youtube.com/watch?v=9sOWOQSuHRk)%3B
- Achieving a TV hit against an average jet isn’t east even without dusts, and a top attacking jet isn’t engageable at all;
- Doing the same on a good dodger in attack/scout chopper is even harder;
- With the double ceiling now heatseekers and cannon are completely useless against a top attacking jet;
We can all agree that now attack chopper is completely UP against air vehicles (it’s mathematical, it has like 66.6% of fail rate). Imho to balance this situation they should bring back the old BF3 TV missile, with a slight range nerf. In bf2 it was 450m and 1hk on everything; to make it perfectly balanced, I would suggest a range of ~700m with BF3 stats, so something like this:
Link to section: of Missiles: 1of Missiles: 1
Reload Time: 15s
Range: 700m
Damage:
MBT 60
IFV 60
MAA 60
FAC 60
Jeep 100
Quad 100
RHIB 100
SKI 100
STL Jet 100
ATK Jet 100
ATK Hel 100
SCT Hel 100
TRN Hel 81
Ceiling: at jet max altitude
This would make it useful against both air and ground, without being spammy or too exploitable by basecampers. On the other hand, it will give a chance to counter jets and will make 2v2 situations much more intense and entertaining (es. 2v2 from BF2
http://www.youtube.com/watch?v=erypMnD3x8A).
[youtube.com] Some DICE members already have my suggesions, but I they need more “datas” to change this aspect. What’s your opinion?
EDIT:
You can find my complete chopper feedback here (sent to some DICE), regarding countermeasures, below radar, TV, bugs, etc:
Dropbox - Error - Simplify your life [dropbox.com]
EDIT 2:
Frequent Disprovable Posts:
-
TV missile must be 1hk on everything
No, ground targets are too slow and it would be OP like it was in BF2; on the other hand air vehicles are way less easy to hit so the 1hk would be justifiable. -
No buff please, the TV missile will be OP against ground!
In my suggestion we would have only 1 TV that can deal 60hp instead of 2 missiles that can deal 82 like now (http://www.imagebam.com/image/9d903f289132230%29%2C), [imagebam.com] so the current system is much more powerful against ground. -
No 1hk TV on chopper, I can’t attack ground if the enemy chopper keep killing me!
The purpose of the chopper isn’t farming kills on defenseless gound vehicles or shining red doritos, if there are air vehicles up, you should target them before attacking ground, otherwise you deserve to die. -
No 1hk because it’s too hard to dodge.
Due to the massive input lag, hitting scout choppers and jets is possible only if they’re linear (or unmoved) and not aware of the danger, choppers are a bit slower but they can easily dodge a TV if they see it. So it’s wrong, you can dodge it from every vehicle that would be killed with 1 TV. -
Then you can just sit in spawn and spam TV the entire round
Spamming from base it’s still here and effective as before because of the range, in fact I also talked about nerfing it from 1000m to ~700 purposely to fix this situation. Basecampers must be forced to come closer to the map. -
You want to dominate the entire battlefield, choppers shouldn’t be able to kill everything!
You can’t dominate the entire battlefield with a decent TV if not agaist a bunch of total noobs. A single jet with multiple top attacks can make you crash without even using the cannon, and a good MAA pilot can’t be killed without the help of jets or ground. The goal of the thread is having a good anti-air solution useful against low/mid jet pilots, because a skilled crew should always have a way to win against noobs.
EDIT3:
The future of TV missile:
