Yep, from the front:
But just not at angles so positioning is back. I love it, other tankers just sit there square on facing me, I’m angled, and moving, and always win.
Also the type 97 two hit kills too with it’s AT path. I love flanking, it really rewards you now. I think it’s 67 dam per hit square on sides, and 82 rear? Something like that. Love the cannon drop over range too, stops a lot of camping.
I need to relook at my spec trees. I’ve been getting owned a bit too much this week
Agreed.
But 50 is too much. If you get surprised by the first hit, it’s like a 3 second TTD. And quick repair becomes even more critical, so more frequent trips to the depot.
The window to get out of dodge is tight now no doubt mate.
I need to relook at my spec trees. I’ve been getting owned a bit too much this week
I think the meta just changed from anti-Infantry load out to anti-Tank load out, since Tank v Tank is deadly now.
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I think the meta just changed from anti-Infantry load out to anti-Tank load out, since Tank v Tank is deadly now.
Noticed this as well. Only time i can recall dying to a tank as infantry since the update has been when audio is bugged and its a silent tank
Good to know. Been getting wiped recently while in a tank. I play mildly to moderately aggressive.
Good to know. Been getting wiped recently while in a tank. I play mildly to moderately aggressive.
I would describe myself as recklessly aggressive
This is getting hilarious now. Destroyed a full health Type 97 with a single HEAT-T round to the rear. He must have been pissed.
This is getting hilarious now. Destroyed a full health Type 97 with a single HEAT-T round to the rear. He must have been pissed.
He must have been damaged no? I think a shot like that does about 82 damage.
Well yeah. Type 97s IRL have pretty weak frontal armor, so a HEAT-T shell would slice right through it like butter and bust everything in there.
Similarly to how the Type 97’s Type 5 75mm HV cannon can destroy Shermans from the front in two hits.
DukeSan27:
This is getting hilarious now. Destroyed a full health Type 97 with a single HEAT-T round to the rear. He must have been pissed.
He must have been damaged no? I think a shot like that does about 82 damage.
Can’t say. He was camped up in Iwo first sector and I managed to flank him. But 2x multiplier with 50 should be be 100? Or is the multiplier no longer 2x to the rear?
Well yeah. Type 97s IRL have pretty weak frontal armor, so a HEAT-T shell would slice right through it like butter and bust everything in there.
Similarly to how the Type 97’s Type 5 75mm HV cannon can destroy Shermans from the front in two hits.
IRL may be fine, but in-game its pretty brutal for casual Tankers.
MBT_Layzan:
DukeSan27:
This is getting hilarious now. Destroyed a full health Type 97 with a single HEAT-T round to the rear. He must have been pissed.
He must have been damaged no? I think a shot like that does about 82 damage.
Can’t say. He was camped up in Iwo first sector and I managed to flank him. But 2x multiplier with 50 should be be 100? Or is the multiplier no longer 2x to the rear?
From what I can tell, a rear hit does about 82 damage now. Sides 67, and front 50 if they are flat on.
DukeSan27:
MBT_Layzan:
DukeSan27:
This is getting hilarious now. Destroyed a full health Type 97 with a single HEAT-T round to the rear. He must have been pissed.
He must have been damaged no? I think a shot like that does about 82 damage.
Can’t say. He was camped up in Iwo first sector and I managed to flank him. But 2x multiplier with 50 should be be 100? Or is the multiplier no longer 2x to the rear?
From what I can tell, a rear hit does about 82 damage now. Sides 67, and front 50 if they are flat on.
I see, my recording was off. Will check next time. So sides is also 2 hit and worse than front?
MBT_Layzan:
DukeSan27:
MBT_Layzan:
DukeSan27:
This is getting hilarious now. Destroyed a full health Type 97 with a single HEAT-T round to the rear. He must have been pissed.
He must have been damaged no? I think a shot like that does about 82 damage.
Can’t say. He was camped up in Iwo first sector and I managed to flank him. But 2x multiplier with 50 should be be 100? Or is the multiplier no longer 2x to the rear?
From what I can tell, a rear hit does about 82 damage now. Sides 67, and front 50 if they are flat on.
I see, my recording was off. Will check next time. So sides is also 2 hit and worse than front?
Yea, direct AP hits will do 67 damage I believe to the sides. Any normal hit with AP will do 35 damage now if they are at angles.
Reverse but also from rear, Type 97 does 83 damage to Sherman:
So 82/83 makes sense with 1.67 rear multiplier. The earlier rear multiplier was 2.2, at least on launch.