I’ve started using them recently and they definitely require more aim and strategy than any other gun in this game. Constantly see people on here complaining about them being EZ mode, but if they were so easy wouldn’t everyone run them? All anyone ever uses is the hellriegel on console and automatico on PC which shows what the easy weapons truly are.
If you miss with it you’re pretty much a goner. It’s the only weapon where you constantly need to position yourself properly and plan out your engagements. I’m talking about the pump actions shotties here just so we’re clear.
Couldn’t agree more! Shotguns are indeed very powerful in the right hands, but aim and reflexes must be on point. Positioning is also key to make it work. Good boy
Agree that it still takes skill to use. Because by choosing the shotty, you’re basically giving up any sort of range… meaning if you are in an open field against a hellreigal, sniper rifle, CE Rigotti, basically anything other than another shotgun or pistol, you are hosed 90% of the time.
It’s like you said
Close quarters combat. Also, as you mentioned.. if you miss–you’re done!
There are still levels in hell with shotguns, I tend to stay away from the 10A Hunter in favor of the 10A Slug or the M97 Hellfighter because I feel the Hunter cheapens my kill.
On the matter of shotguns, I never complain that they are noob friendly weapons. For the simple reason that whenever I use them, I’m never that good. If theyre that easy, I should be amazing with them.
I always find that when I’m using a shotgun, my targets are way way outside of my kill range. And I also tend to ADS way too much to be effective with them. I need to work on my positioning.
The only shotgun which, to me, has an unreasonable OHK range is, obviously the 10A hunter. There are times where I’m left scratching my head wondering how he killed me from that far away.
Honest truth is no one can handle it’s true potential, it’s such high tier. It honestly should be nerfed, it’s just way too good, outclasses everything and sentries, too stronk, cheesemode
Finally someone speaks the truth they are like sniper rifles high risk, high reward if you miss you will die, but if you hit the target with all pellets connecting it’s a one hit kill and rightfully so in its effective range. They are the most inconsistent weapons in battlefield and my favorite weapon.
sometimes I wonder in these threads if people aren’t confusing the 10A Hunter with the 10A Slug. The slug has range.
It requires some serious aiming skill, but if you can get it down, it negates a bit of the range vs objective challenge. And if you land a hit at close range, it’s lights out on anything.
that legendary humpback skin is one of the most beautiful I own. I have NEVER used it, and never will. Sigh. Insert some sad Simon and Garfunkel music here.
I RARELY see people on here complaining about them being EZ mode. Mostly complaining that they are underpowered.
And frankly, if you’re working a big Conquest map, it’s a challenge. You are a pitiful piece of dirt meat moving between desert objectives.
But in close quarters, they are fun as hell. Don’t like the sweepers or hunters as much (my preference), but the freaking 10A slug is like swinging a death hammer. If you get within 10 meters of me, you’re one dead corn dog.
Recently on Nivelle Nights, someone was ranting at me in the in-game chat how embarrassing it is for an assault rank 50 player to be still using a shotgun. I was running the M97, very appropriate for trench warfare, I would say. I didn’t ask what weapon he would recommend using instead: Hellriegel, Automatico?
^Same. Really want to get the codex but 10 kills with Kolibri is so hard, and makes for bad stats and effectiveness. Enemy’s got to be dead on their feet and give you plenty of time to pull the thing out - and wind it up lol.