Should spotting system be removed?

The 3D spotting in the battlefield franchise is controversial. There are people want spotting to stay or go. I oppose 3D spotting and I do not want to see that in Battlefield 1. These are the reasons.
1.People are concerned for campers, but campers’ locations will be revealed in the kill cam.
2.Doritos floating on the screen and it makes screen messy.
3.When there is smoke around, you shouldn’t see enemy’s location, but you can still kill players by shooting at Doritos above them.
I think spotting should work like you calling out enemy’s position to your near allies, that is it for me. I want to see your thoughts on this topic, the 3D spotting.

Spotting is what makes a game Battlefield.
Not sure how you can remove spotting from a BF game.

Spotting on the map is good, 3D spotting is what I (and many others) dislike.

Spotting is not what makes battlefield. And spotting wasn’t always the way it is now

Also this is an interesting vid about spotting

Bf 1942 = no spotting

The only spotting I would be comfortable with is, "after spotting a target, their location appears on the Minimap for 2-4 seconds, preferably only to your squad

This man gets it

How does spotting makes Battlefield?

Without spotting I wouldn’t even play a BF game to begin with
Since enemies are already hard as hell too see + hit at range.
So landing shots on target without that “orange cone” over ____'s head would be damn near impossible lol.
Now other games can get away with non 3d spotting since the enemies are easy to see due to their not being alot of “effects” on screen (The Division) and the guns are laser beans more than likely (cod).

So you admittly can’t see your enemies well enough to shoot, so you look for the triangle and just aim below it?

I dislike the spotting system that’s one of the reasons I play hardcore. I think it would be fine to leave in regular thow.

Leave in yes
Tone down yes

3D spotting ruins every large map,because people are camping 2km away since if you get spotted in an open area by ONE out of the 32 enemies,you will instantly get shot by all the vehicles and soldiers on the enemy team.Not even gonna mention target detector

Minimap spotting ruins CQB,and makes flanking or tactical play completely useless,because the enemies can see where you are going even AFTER you fire,which is one of the most idiotic mechanics i have seen in an fps game.

TL;DR whoever designed spotting should be fired,and the next BF should actually reward having an IQ over 20,by making players have to use the 2 organs called eyes,and 2 organs called ears,to identify enemies.Also it has to reward players that take the time to flank enemies from behind,instead of punishing them

The only form of spotting i would accept is = press Q to spot a guy for your squad ONLY,and the mark DOES NOT MOVE if he moves

Agreed.
Just have the mark flash for a second on the mini map and then go away

Spotting an enemy should only detect them on the mini-map, no dorito should be shown.

Gotta differentiate between active and passive spotting. Active spotting meaning someone actually pressed Q or equivalent to spot you, vs passive that traditionally (at least in BF4) was automatic based on audio (shooting essentially).

There have been changes here for BF1 - You’ll see what it means soon enough :).

Now tell us how many BF games DID have spotting.

God I hope you’re right

Now tell us how spotting affected Battlefield in good ways.

3D spotting should be removed permanently. Only casual noobs enjoy this feature