Since customization will be ALOT Less

Since customization will be ALOT less since camouflage didn’t exist and attachments will be minor. I suggest since it’s a lot less content to make up for it by customizing your avatar in the game. Have different helmets and outfits I know this will never happen but one can hope.

To be honest I rather have DICE working on making the game-play fun so that the game will last for 5+ years. Battlefield 2 is a great example. More focus was put into teamwork and game play and that game is still played today, it was released in 2005.

I’d rather that good gameplay should be a given and you shouldn’t have such low standards.

I know, no customizable weapon sights. It’s not true to history, but come on. More customization is always a GOOD thing.

Goodbye, glorious Coyote Sight. Goodbye, Kobra Sight. Sigh.

This guy says that Battlefield 2 is “low standards”. Boy that game has the highest Meta Critic score out of all the Battlefield tiles out there. Good gameplay is not a given. Just look at Star wars Battlefront, if you think that is Good gameplay then you have low standards. Yes Star wars Battlefront has a ton of customization but it becomes really boring real fast.

I didn’t say anything about bf2 I never played it I meant low standards for expectations from dice. They have been on the low end of content lately with battlefront and hard-line. I know dice didn’t make hard-line but still.

Battlefront becomes boring because with out dlc it’s one of the most barebones game ever made.

Umm, Camouflage did exist in ww1 and it was used to a great extent in many different roles.

One of the most ingenious ones was camouflage trees used to observation and sniping.
http://www.dailymail.co.uk/news/article-2274260/The-Armys-special-branch-How-bizarre-fake-spy-trees-appeared-mans-land-WWI.html

Some other examples:
http://www.iwm.org.uk/history/5-facts-about-camouflage-in-the-first-world-war

Basically they could camouflage anything from helmets, trees, vehicles, weapons, etc. Clothing camo wasn’t much of a thing outside of painting it yourself though.

That’s what I meant clothing camo and the ocean of camo choice for vehicles and weapond

I have nothing against customization. It is only when DICE decides to spend more time on making cool looking things than making the game work well and play well. And yes I do doubt DICE, I have learnt, especially from Battlefield 4. That game was broken for a solid year. Only after they handed it over to DICE LA did things start to improve.

Yeah it seems like hard-line and battlefront ran much better because it had alot less content to bad they can’t do both.

Apparently you haven’t heard of the ancient wisdom of ‘‘less is more’’.

If you think more is always good then next time you leave the house wear YOUR WHOLE WARDROBE. Nothing wrong with wearing 20 layers of clothes right?

Your argument went down hill fast after less is more…

‘‘A-bloo-bloo-bloo I dont like what you said’’

Real sharp there Socrates. You show us all how its done

I just think every game should at least have as much content as bf4 because even though battlefront ran better at launch its already a dead game because lack of content. And battlefield 4 is still strong do u know why? because all the content and levels. Keeps you from getting bored we should not accept low content.

Do you have proof of that claim? Maybe a little empirical analysis? An OLS regression perhaps? No? How about a simple logical sequence based on a factual foundation of axioms? Still not there.

Wow it appears you cant argue worth a damn and are confusing opinion with facts.It wouldnt be so bad if your opinion werent trash, but here we are. So do us all a favor sonny put a sock in it and read a book

Just because you have a larger selection of clothes doesn’t mean that you put all of the attachments on your gun at the same time.

Yes I do bf4stats.com the major compliant of battlefront was lack of content watch any review. Now look at the numbers see the difference. Between the two

Way to miss the point, pointdexter. This isnt how good my analogy is, its about a bloated system with too much unnecessary gimmicks. The bf4 is just plain bad. It pretends to add a deeper layer of gameplay but only served to confuse as to what each attachment did or how they work in combination with each which was made even more complicated by the radical changes with every patch. Even if you kept on top of all the changes there was always one and only one efficient combination. Thats why competitive bf4 only saw 2 guns. Aek with angled and comp and ace with stubby and comp. Bf3 had the same problem as the only viable option was h-bar m16 or an-94 for the really gifted ( as you could fire at 1200rpm with zero penalty). Bad company had the right idea. One slot : scope, suppressor, extra ammo and you had to you actually learn how a weapon handles and ‘git gud’ as oppose to adding bells and whistles to your gun till looks like that egg from the 5th element to compensate for your ham-handedness

The law of large numbers states that with ‘‘n’’ approaching infinity the function will converge on a constant value. Ie the more useless you put in the more you will people use the only thing that works.

Personally dont see how customization relates to longetivity tbh. The only content that would literally keep people playing for longer is more maps, and Im sure BF1 will at least equal BF4s.

The main thing that keeps people playing is the fun factor. The reason people played BF3/4 for much longer than Hardline or SWBF is not because it had 100 optics more or a thousand different gun skins. Its because they were more fun to play (relatively speaking.) Simple as.

What you are suggesting is mostly cosmetic. I really couldnt care if my soldier had a golden gun or was sporting a unique cape if the maps were boring or the gameplay mechanics were broken.