SLI & mGPU are Dead!

There’s no support for SLI on launch? Using 416.81.

sigh… come on.. SLI please..

(also ray tracing would be nice too)

My 2nd 2080 Ti stays idle, so no SLI/NVLINK support. PLEASE GIVE US SLI AND RTX FEATURES <3

Use the sli profile from bf1, gives perfect scaling, albeit with a few visual errors.

But yeah, i REALLY hope they give official sli support…

no SLI is ridiculous!

I’m pretty sure that the previous driver 416.34 has a Battlefield V SLI profile, remember reading it in the changes

It did, I played with it briefly yesterday without issue, installed the newest drivers and now my second card sits idle :neutral:

SLI is supported and maintained by Nvidia. If SLI is not working at release they are the people to contact.

They work in conjunction with Dice according to this post on the Nvidia forums: https://forums.geforce.com/default/topic/1079181/geforce-drivers/official-416-81-game-ready-whql-display-driver-feedback-thread-released-11-8-18-/post/5910161/#5910161

Sure, with DICE and Nvidia collaborating in BFV as it’s also a RTX title that’s only natural.

fyi guys NVIDIA SLI is broken in 416.81 but works ok in 416.34 dont upgrade if you have SLI I have two GTX 980 Ti’s went back to 416.34 and im good now.

Currently, while I’ve found sli does sorta work, and scale quite well with the latest driver, there’s a few bugs involving missing GPU accelerated particles, made a little YouTube vid showing the differences…

https://www.youtube.com/watch?v=ufjAL7PXR9o

You can see the missing effects at several points throughout the clip, inc missing rain/sparks and dynamic leaves.

is this using the nvispector hack or the older driver?

Also, I still encounter low GPU usage with SLI and G-Sync enabled. This is a documented issue for a lot of games.

It’s frustrating to see this is still going on, even after news outlets picked up on the issue and called out NVIDIA.

Time to sell my two Titan Xp and switch to a single 2080Ti

Current driver, but SLI compatibility bits set to bf1/sw battlefront etc.. I see the same results with the previous driver too though.

I have 2 2080ti’s and they are horrible when it comes to performance on BF1 and BFV by now…

Same, I’m selling one. 2 x RTX 2080Ti are a nightmare with NVLINK and the SLI profile, complete mess.

Hello,so can i install the driver 416.34 back and it still not working the Sli.
After that i did tray to put the settings from BF1 on the BFv profile with nvidia insepctor and still not working. DO you know how to make this work with the 416.34 driver ? thanks.

any of you tried dx12 to see if dice coded in mgpu ? i doubt they did but if they did you won’t need driver support for it.

It should work fine with the 416.34 driver, no tweaking needed, just make sure you’re in dx11 mode as dx12 doesn’t work with multi gpu in bfV yet. You don’t need to change anything in the control panel either, just leave everything on “Nvidia recommended” settings and it’ll automatically use both cards.

You only need to use nvinspector if you’re using 416.81, then I’d either recommend the bf1 compatibility bits or the star wars battlefront II bits, both work equally well, but you’ll be missing some effects like rain/sparks/snow and dynamic leaves. (*note, those effects will also be missing using the older driver) Using the newer driver, you’ll notice that under "“Sli rendering mode” in the control panel, it’ll still say “single gpu”, don’t change it, as long as you’ve changed the compatibility bits it’ll still run using both cards, if you try to force AFR the game will hang on the intro screen.