Slowing Down Game Play

One of my complaints of BF4, even on HC servers, is the speed at which things happen. People for example move WAY to fast for WAY to long of extended periods of time. I’m Army, I can tell you when the adrenaline hit in combat son I could MOVE with my 80 lb kit on, but it hardly lasted hours.

Now in WW1 people didn’t have all this gear but they weren’t forced to be in body building shape, just not be obese and you were fighting. But maybe slow some of the game play down a bit and it would add a bit more drama.

  • Slow down medic play. Make it similar to AA3 and medics have to do a quick diagnostic of the patient and chose the correct response. At first it could take you 5 - 10 seconds to memorize the four things, it’s only 4. But after a few times you could have it done in 1 - 2 seconds, but it still meant you were exposed to enemy fire and your team had to cover you.
  • Make the Kill Announcements PASSIVE. Again taking from AA3, kills are only “announced” when someone goes up to “inspect” the corpse. In which case whoever inspects gets points and whoever got the kill gets points. Now you can go a whole match and get X amount of kills and X amount of kills WILL go on your profile but if you didn’t take the time to inspect your kills, you don’t get the points that go along with it.
    #2 might be a double benefit because it can kind of show who are simply K/D whores who only care about K/D, and those who actually play the game because their points will be a lot higher.

Edit:
Also med packs are no longer PASSIVE, you have to actively press your “use key” to get meds.

I didn’t read it all but I agree that the franchise could do with being slowed down and they have a great opportunity with a WW1 theme to do this. Sadly they won’t because this community has basically been eaten from the inside out by casuals and they want to appeal to absolutely everyone rather than making a game that’s good in its own right and attracts players who want that type of game.

No. slow games suck. The faster the better. all slowing a game down does is lower skill ceilings.

You disappoint me more with every post you write. A slower pace rewards intelligent thinking, tactics and team play and actually lets you have a bit of an atmosphere to a game. And it depends entirely on the mechanics of the game as to the skill ceiling. It also depends what you define as ‘skill’. Twitch shooting in my opinion is reflex and not skill, whereas flanking successfully and knowing exactly what to use in different situations is more what I would class as skill.

You sound like you’re about 17 so please return to Halo and let us try and get this franchise back on track.

Neither of those suggestions would fit into Battlefield game.

What game is AA3 anyways, sounds like some military simulator style game to me guessing by those two suggestions.

these guys… these slow guys…

look do not try to diss people with your perception of fun . you might enjoy games that are slow paced and requires tactics , communication at its best and there are tons of games like that . you can go pick one any time ..

but trying to change a whole game franchise to your liking , wich is liked , played by thousands is selfish .

i see jelousy , in these kinds of posts … " please slow down pace , i cant think and react quickly . "

i am not saying that everybody needs to get a 3 kd with 25+ accuracy with 2 kpm . no . but if you cannot achieve that , and if you are slow and enjoy slower paced games like i said there are plenty of options …

but just like 17 y.o halo-cod squekers , you go ahead and say " no , fast paced no ! slow paced more fun . ! reqs thinking . agree me or you are just a kid " ..

no it does not work like that .

its like you are trying to buy a ferrari but you are complaining to the company that it does not have any off road capabilities … now if you are filthy rich , you can make them build one …

my advice to you : either adapt and try to enjoy the game as it is , and if you are intelligent enough you will find ways to effect your teams victory regardless your reflexes ..:smile:

or in case you are filthy rich , go to dice hq , pay them enough money so they can develop a game to your liking …:smile:

or play another game …

it does suck when people disagree with you.

faster paces reward people who can do all of that, but do it faster. All you’re basically saying with this is that you arent good at strategizing quickly so you want the game to slow down for you.

no it doesnt. faster pace just means you can do everything faster. you dont have to, but you can. the mechanics of the game are irrelevant to whether the pace affects the skill ceiling.

how can reflexes and twitch shooting NOT be skill? dude, this is the dumbest argument i’ve ever read.

sure, that’s skill too. and none of that gets removed from the game with a faster pace or added to the game with a slower pace. a faster player can know what to do for a certain situation without having to pause to sort things out. that’s skill too.

You sound like you cant adequately defend your position without admitting that you want the game to slow down for your own sake.

the franchise’s biggest mis steps were things like suppression which lowered the skill gaps. but the game has ALWAYS been fast paced so i dont know what you mean by getting the series back on track by slowing things down.

True

low skill ceiling = game gets boring after 50-100h of gameplay

Look, first off if you’re saying only “fast play” is for more skillful players… Your pathetic attempts to hide your own inadequacies is very amusing. This games “fast play” only breads one true style of play to be successful. And that is camp a spawn point and trigger mash.

Christian Bale’s Voice Good for you, you can spawn camp.

Now a truly good player can succeed in BOTH play styles, especially so in “slow play”.

Easy example, with what I was suggesting if a Medic drops you a med pack and runs (because a LOT of people are hurt) YOU have to make a CHOICE of WHEN or IF you’re going to stop covering your sector to heal yourself.

You "fast play"ers will fail at this because you don’t have the skillset to understand being Situational Aware. You just don’t. All you know is look one direction and trigger mash. No clue of what a perimeter is, no clue of what SA is…just none. One play style is all you know.

Look at Bruce Lee. Arguably the fastest “combatant” to ever live. I don’t recall ever seeing him throw a wild punch. I don’t recall ever seeing him just taking unnecessary swings. Why? Because with all his speed, he was a slow player. He THOUGHT about what he was doing. He took the time to LEARN how to read situations.

Slow players > Fast Players any day of the week and twice on Sunday.

But expounding on my example even more. The Medic now has CHOICES to make, he can throw a med pack and move to help someone else, leaving you to heal yourself. He can drop a medpack but STILL heal you HIMSELF so you don’t take your eyes off your sector of fire, OR he doesn’t take the 1.5 seconds to drop a med kit he just dives in to heal you himself.

But again, that would require you “fast play” losers to make decisions, and we all know deep down you can’t handle the consequences of the decisions you make if they are negative ones so you rather just not have to make them at all, that lazy.

Another example that just destroys you fast players.

Speed chess, it’s designed to help people who do not have the ability to think more than one move ahead so it’s a pathetic attempt to “level” the playing field.

Fast pace chess players cannot compete at all with Slow players because they lack the mental capacity slow players have.

Battlefield is fastpaced.

BF3
BF4
BF Hardline

All were fast paced and so will BF1. If you don’t like it then there are other games that will fit your favorite play style. Stop wanting BF1 to be a BF2 2.0.

there are simulation type games out there.

try those.

So much salt.

If you want to play some hardcore military simulator, go and play one.
No need to try to make BF one of those.

Couldn’t agree more, game could use a little slowing down

Then go play slow chess (Arma or what ever) and leave slow chess alone (Battlefield). Battlefield is not a slow paced, military strategic game. Battlefield is a fast paced, big scaled, epic moment game.

The engagements can be as fast as possible. This makes the skill level real high. With slowing down the game he means to say that the amount of engagements you have in a period of time should be slowed down. We all do not like it when it is a mess of people just spawning, running in and dying, repeat. There is almost no teamwork that takes place. When people are revived they are usually just killed again as the enemy has already respawned and is back.

Do not slow down the engagements but get it to the level of Battlefield 2.

We all need to think about which way Battlefield is heading. Fast engagements that happen over and over again without a break between the engagements. Sounds like Call of Duty, Looks like Call of Duty, but is called Battlefield. Was the core of Battlefield not teamwork?

Don’t know why your saying Battlefield is Call of Duty when both are different. Just because it’s fast paced it doesn’t make it Call of Duty and it doesn’t make it bad.

Battlefield is an Arcade game that is weighted down in authenticity with a high emphasis on teamwork, all while being fast paced.

Call of Duty is a mindless shooter that is heavlly casual based with little realsim let alone authenticity. There is teamwork but the majority is mindless killing and fun.

Arma is a hardcore realstic game that is teamwork based. It punishes lone wolf players and requires teamwork to play let alone win.

Battlefield is ment to be a middle fround between Arcade mindless fun and Hard clre tactical shooter (with a little bit uniqueness in some regards).

So in final once again for the 4th time today, Battlefield is not a slow playing game, if you don’t like it go play a slow paced game.

you clearly have not played COD.

Camping is the opposite of fast. Do you even know what you’re saying?

Doing things faster is an important component of ANY skill.

no one asking for a slower pace can actually play fast though. If they could, they wouldnt be whining that the game was too fast for them to properly strategize.

Or we do…we can just make that decision quicker and be more efficient about it. Again, you’re assuming faster players dont actually think. They do, they just do it faster.

This is also a bad example because we dont know where he’s dropping the the medpack and why this in anyway changes what i’m doing? if he’s dropping it right next to, me, what changes? and if he isnt? well, not only is he a either a cruddy medic OR not dropping that med pack for me, why would i just run all the way across a flag for health if it was so out of my way that it would put me in danger? and if its close enough, there’s a pretty obvious risk reward where i could easily pay attention to what i was doing and just move a little bit for a quick heal.

Make up a better example.

Ignoring how stupid this is (comparing a real life fighter to a shooting game makes pretty much no sense), the problem here is you’re arguing that faster players are just all taking wild swings and making unnecessary moves. sure, SOME are. but a lot of our decisions are calculated and done for particular reasons. again, playing fast is not the same as not thinking.

no, he was a fast player who waited for the right moment to strike. but thats a different situation in a one v one fist fight where someone can parry your blows. I have a gun, range and accuracy on my side and there’s nothing that can stop bullets but me missing or them hiding. Totally different situations.

Lol, this is laughable.

Gee, i wonder why all the elite players in this game play fast? I wonder why all the elite players in ANY game play fast?

or…we just make good decisions and dont sit there useless for 20 seconds trying to figure it out. i see no reason why that medic couldnt just drop the medkit to heal me and leave. you make up terrible examples.

You talk about situational awareness and decision making but you keep assuming these things cant happen more quickly.

BF isnt nearly as complex as chess so that’s where this conversation falls apart.