This last map update was enough for me. I can’t tell how are the other TSAR maps but this is literally made for sniping. Just some facts about snipers.
1)They have no drop - This already seems sketchy since game era is world war 1. I know this is not simulator but cmon how we can compare it to modern BF games. Seems funny.
2)Body shot dmg is ridiculous.
3)As a support player I can shot him 2 shots in head and he still bodyshots me with 1 bullet - comedy. I have changed hitmarker colors to notice this stuff. It actually feels very demotivating when you notice this ¯_(ツ)_/¯ in-game with other classes too.
4)Flare gives huge advantage over other classes.
So if we compare for example support vs sniper. I can tell 5 arguments why sniper is more relevant than support. Kill times for support,medic,assault are pretty slow except assault in very close ranges which really exist in not that many maps. There are probably 2 maps where sniper is not comfort pick - argone, fort de vaux.
It’s pretty obvious snipers are pretty huge part of the game and there are huge amount of sniping “fans”. In my opinion it’s huge fail trying to make game in a favour of one specific class knowing that there are so much fans. The idea won’t save game.
My last question to you guys is - Do you really see advantage in playing other classes than sniper in open field maps if we talk about infrantry action. I can tell some small details about other classes but sniper seems the most safest and highest reward pick right now. I have noticed most of the content creators gravitate towards sniping too. Picking up sniper and headshotting runing people in this game is way easier than in BF4, I won’t even mention BF3 which is miles away in sniping difficulty.
My last two cents on this topic: Most of u probably don’t know but there was a game Medal Of Honor, huge reason for game dying was literally sniper domination (at the time “EA LA” were working with it). Since DICE LA touched BF games everything went in favour of snipers. Noshahr Canals - the best TDM map in BF history. They even reworked it so that recon was only viable class there and distances were too long for automatic-guns, it took 2 weeks for that map to die in BF4 when original version still alive and full with players in BF3.
Smokes, flanking or other ridiculous tactics are work-around but not fix for real issues. When you hit 2 headshots with LMG and sniper 1shots you in the body the tactic is not the issue here.
Receiving your opinion would be nice and respectable since we all are part of community who “dictate” some parts of game making process.



