Well I did, and the guy just came back at me like EVERYONE that disagrees with him and told me to “actually read” his argument, and that what I said boiled down to “That’s just the way I like to play”, even though I literally only use sniper rifles in these games.
Talking through with this guy seems to be like trying to shove a McDonald’s drinking straw through an titanium wall.
Sure, I like playing all sorts of games. On all ends of the spectrum, from ARMA 3 and Project Reality to Halo, CoD, and BF. My top 3 favorite games are Super Mario Bros 3, Spyro 2: Ripto’s Rage, and The Ocarina of Time. I’m not BF elitist or anything like that.
Sniper glint is a necessary evil to balance long-range campers that want their position concealed 100% of the time, but want the ability to kill from long-range without being in any immediate danger. Sure, I dislike it for CQB because it’s kind of redundant that snipers with 6x+ scopes are the ONLY people in CQB who get their position revealed that way, but that’s why I use 3.4x scopes on all my rifles.
Exaggerated bullet drop is also a necessary evil, to not make sniping in this game the easiest thing since breathing. It builds upon leading a target horizontally by forcing you to lead them vertically as well, it adds a steep skill curve to sniping, almost at all ranges.
Again, this is coming from someone who literally only uses sniper rifles in these games, and has been primarily a sniper-lover in almost all FPS games that I’ve played that feature bolt-action rifles.