Snipers are truly ruining the experience

First, I’m talking about snipers on my team. Second, I am fully aware (and agree) you paid for the game, you play how you want.

That said, take a look at the big map (The deploy screen map) and look where your teammates are on the map. Count how many are attacking flags, how many are defending contested flags, and how many are not playing the objective in any meaningful way.

I’ve spent alot of time of time the last week checking the big map to get a large enough sample. It’s infuriating. This is on Dice. People are going to play how they want. You made sniping easier and the result is less people are playing the objective.

If you want to offer a rebuttal please clearly explain how 10 snipers completely off flags are going to assist teams in winning games – this argument should be future-looking because at the moment everytime there’s a good chunk of the team not playing the objective I’ve encountered a loss. Are they going to get better? Maybe snipe every enemy off a flag so I can capture the flag comfortably with little resistance.

Honestly at the moment if I don’t find a decent 2-3 guys in a squad I end up capping flags on my own only to eventually end up getting shot in the face because well I’m one guy.

Again, honestly, twice yesterday I counted 5 teammates on my 32 player team actually attacking/defending flags. Obviously, the rest weren’t all snipers. But when there are so many snipers on a team, there will be times when you have one squad attacking 6-7 flags and that is going to be a loss everytime.

Once the lmgs get a buff the game will be balanced and in harmony

Amen

As much as I love sniping it has become wayyyy too easy. BF4 had it down nicely…you actually had to try fairly hard to be good. With BF1 everyone is instantly good with the first sniper they try out. I really do love constantly dropping fools with one shot but it’s just too damn easy. Reduce bullet velocity so bullets are not lasers, and reduce the sweet spot to maybe a 15 yard spread. I know people will disagree, but sniper’s have become a plague

I play sniper with iron sights like a lot of people do. When you look around and see snipers in your team some of them have got iron sights to play a WW1 infantry man. You just have to try and adapt to having snipers. Don’t run into the open and its actually good having a sniper in your squad coz you can get him to cover your advance. Have you ever asked them to cover you?

You cant ask for a sniper limit because atm its the only class that gives us a real WW1 weapon a iron sight bolt action.

Its a battlefield think and adapt before you leap into a fight.

I’m terrible with scoped but I do play as a scout with the m1903 experimental, brilliant gun and love the spotting flares clearing those campers out the way

Problem is that you have a lot of new players that plain suck and never played BF games before.
Resulting in distance play because they get shot over and over again when trying to PTFO.
People dont realise this game is a lot slower than COD for example and looking for cover is an important factor.

So what do they do, camp, and what better class than to take scout for that job. They get a better K/D ratio and feel better afterwards.

However, all this complaing rant over snipers is mainly pointed towards those newbies because most scout players from previous games (like myself) know how to rotate through the maps to prove efficient for a team.
Last night i was walking towards an objective spotting 4 glares near that objective starting to fire towards me. 4 shots later i was able to cap it no problem because those distance newbies dont know how to scout.

PLaying aggresive isnt that hard and can prove just as effective with a scout when played correctly (and altough ive unlocked the martiny henry, i can cap better with a normal sniper).

So the problem isnt the scout class, the problem is the mentality of some players who simply dont have knowledge of how to win games. So imo Dice cant do annything about this, its all about waiting for those players to understand the game.

Soon i myself and other scouts who do understand the class will get ¯_(ツ)_/¯ over by custom servers only allowing a certain amount of snipers because of these rants. So people who can actually prove usefull with the class will only have a small chance of playing their preffered class because some ruin the expierence for everyone, hence creating hate.

The Springfield Experimental is my top weapon :slight_smile:

But seriously get the Martini-Henry you’ll never look back have fun

Working my way to the henry, think I’m nearly there on rank 9 it’s taking most of the weekend to get there.

The game encourages sniping. The maps are wide-open with long lines of sight in all directions and the snipers and powerful and quite easy to use. I just find their play-style boring

Well I agree with this. I’ve also been thinking that alot of these players are temp noobs who will leave the game within a few months. I kind of miss BF4 snipers who were actually pretty good and the majority of them were actually PTFO players.

I should’ve prefaced with this, I don’t have a problem with opposing snipers. I have a problem when they’re on my team. Alot of them aren’t even good snipers so they’re not helping in any meaningful way, they end up just taking a slot on team better served with someone else who’ll attack/defend flags.

Link to section: I can back up your observations. The team game play since launch has been like this. Just my squad (the usual friends I play with) were the only ones capping and defending flags. The rest of the team I can back up your observations. The team game play since launch has been like this. Just my squad (the usual friends I play with) were the only ones capping and defending flags. The rest of the team dry humping rocks. We did an experiment, first match we played and pushed our buts off to take and hold flags. It was brutal and we won. Next match, same team, we just sat back and watched the maps, and held enemy snipers off some sand dunes. Huge loss, like 187 to 1000. we did this 4 times 4 different maps and the results were always the same. we were the only players at every flag we captured/defended. I mean really 4 players in a squad of a team of 32 is the difference of a win or loss. Extremely lame game play. My friends and I are average at best, and really the four of us are the driving factor. Lame.

Soooo tiered of every map, every match, both teams just snipers with over powered, over ranged, 1 hit kill noob canon weapons. That type of game play is scrubby. The problem with this class is it’s too easy. Every player is playing for k/d rather than the game. Why should this class in every fps be soo damn powerful? To me it’s boring dry humping rocks waiting to line up a shot. Every single game that has come out since the fps inception whats the most powerful weapon, sniper, the most range, sniper, the majority of players, sniper. This isn’t real war fare and in real war fare the whole army, navy, marines are not snipers, they may be only 1 or 2% of an entire platoon. The only way this epidemic of easy win button mentality is going to stop is if a game developer stops making it the go to class. For the love of a fun match/game stop making it a sniper fest and nerf the desire to play this class. Tone down the range/damage, tone down their ammo amounts, tone down the sweet spot, geebus I don’t care do something to take away this class’s temptation.

I think you mean the game is plagued with bad snipers who don’t help their team PTFO. A good sniper will spot every enemy they can’t easily kill. A good sniper will will drop flares on choke points or contested capture points to mass spot all enemies for their teammates. A good sniper will single-handedly disable both engines of bomber planes causing them to crash. A good sniper will keep the enemy from even getting to the capture point without losing a few of their guys, or if attacking, will keep defenders away from the point so that their teammates can push in with little resistance. A good sniper makes sure their teamates aren’t pinned down behind cover by enemy snipers.

The majority of snipers I have seen in this game don’t do the things I listed above or just can’t shoot for sh**. Those kinds of snipers are useless to the team. Just like an assault player who camps trenches instead of pushing and doesn’t destroy enemy vehicles is also useless to the team. Or like medics who try to be snipers that also don’t heal or revive.

Ive never played the Sniper Class in BF outside of a Flanker/CQB. Ive never even had the energy or interest in learning to really become good with the Sniper Rifles in other BF titles. But here in BF1 everytime Ive picked up the Sniper Rifle Ive turned around and decimated enemy Snipers. I have to agree the class is easier. But Im not sure I can blame DICE for player behavior. This is something that has been an issue with BF titles before. Where teams would congregate on rooftops like Siege of Shanghai and basically not play the mode the way it was intended.

I feel like the only way to subvert this behavior is to start attaching some negative mechanics to it. Say if you dont cap/defend an objective in a certain amount of time. But how to approach this in a fair way I wouldnt know where to start.

the game is not all about PTFO, you only need 1 player to take a flag, the rest can defend it (that means sniping too), also u need 3 out of 5 flags to win, not 5 out of 5

jesus just find some friends and use teamplay

Yup and can’t wait for the rental servers to come so we can ban that class or only allow 1 or 2 per side. Empire’s Edge and FAO are almost unplayable due to snipers.

Yeah, this game is totally sniperfield and this OHK sweet spot idea is bs IMO.

I thought the whole idea of re-scoring Conquest was to incentivize players to PTFO rather than making it k/d centric. The way sniping is now completely defeats that purpose for the most part (yes, I realize some of you guys are aggro recons, but you are a part of an EXTREMELY small minority.)

This is one of several reasons I’m not finding any enjoyment out of this game and, believe me, I’ve tried. I’ve put about 24 hours into it over about 5 total days of playing on a different account. I’m already thinking about trading it in.

I love playing infantry/carbine bolt actions on some of the bigger maps. Allows me to sit back and support a squad attacking a flag with flares and pot shots. I play fairly aggressively and rarely kill people beyond 120 with it. It can be made work on some of the bigger maps but all I see is Scouts sitting back from about 250 meters trying to get headshots, proceeding to go about 7-5 and adding absolutely nothing to their team.

I’ve never played in any games where kit was limited like that but I would be very curious to see how the experience can be when Scouts are limited to a certain number per team. Hopefully something like that can come soon.

Scouts/Snipers have always been one of the cancerous things in this game and that’s not likely to ever change.

Yes, but it’s Dice that has forced assault players to get really close and medic and support to keep some distance. I fear they failed with the sniper sweet-spot mechanic. While on paper it’s a mechanic that’s supposed to encourage snipers to play the objective, in reality they’ve simply increased the amount of snipers and reduced how far away they camp. Whether you’re 500 metre away or 100 metres away, if you don’t move around, you’re not helping.

Wow. Contender for Dumbest post of 2016.

Ridiculous and utter nonsense.

The long range snipers are all new CoD players? Not a chance in hell.

The long range players are largely veterans. Go look at their levels, and their previous battlelog info.

Simply summing up all negative behavior in this game to “n00bs” and “CoD kids” is bordering on stupidity around here.

Veterans aren’t exactly saints at this game.

There’s many of you here who have played this franchise for years, and are still as clueless as a nun in a night club.

I still can’t for the life of me figure out why DICE drifted so far away from the bullet drop mechanics present in BC2 through BF4 That alone has created huge problems, as snipers can nail you from crazy distances consistently since they barely have to aim above you at all.