I think the snipers damage should be a one shot kill from the chest up. It is ridiculous how I have to shoot an enemy twice, sometimes while he is running, to get the kill. It is too easy for snipers to get their kills stolen and it is too hard to get that one shot headshot from great distances away. The conditions to get a kill with a sniper are too specific and it would be a lot better if this were to change. And realistically, a soldier wouldn’t still be standing if they were shot with a sniper rifle in the chest.
But it also could be why the sniper isn’t used as much as any other class. I just personally think it needs a buff to compete with other players’ classes and to keep players from throwing their controller at their screens from getting only assists.
BF is about teamplay, you are a recon your job is to spot, supress, help your team by injuring ennemies and eventually if you are good enough kill by a great headshot. It’s not about camping and randomly oneshot players.
From the stream, it seems DICE may have actually done something along the lines of my idea.
The sniper rifles seem to be a one-shot kill to the chest within a certain range of distances, not too close (so you’re not using it like a shotgun) and not way too far away (where you become an ineffective bush wookie).
From just the looks of it, they seem to possibly have 80 maximum damage, which eventually drops down to 50 damage. However, the chest multiplier starts at 1.00x at close ranges, but then eventually rises up to like 1.25x at ranges where the rifle should be used (and maybe back down to 1.00x after a certain range). There’s somewhat complex mechanics in the work here, so it appears. . .
I can see where your coming from, but that was what WW1 snipers did. The main strategy for a sniper was to creep out into no-man’s land and remain there wearing camouflaged clothing and waited for a soldier to pop his head up in the trenches.
ah yes snipers want real life damage without real life game play. go look at what % actually qualify as sniper, yeah its alot harder than point and click.
why do so many want to turn this into a CoD sniper camp fest? battlefield use to be about team work no pitching a tent and going for KDR.
The core of “your” BF is hold my hand mommy and please apply the bandaids ASAP… Also Point out the bad guys please. BILLY is super mean. I want a trophy too. Give me a chance to turn my fat around and respond please. NOT FAIR!!!
I don’t think sniping in battlefield should be as realistic as the real world, but it should be fixed to where you have to can get kills while you play the sniper role effectively
If you could get a chest shot kill, you still have to be able to lead a running target and account for bullet drop. If you have to aim for such a little target while doing that also, I think that makes sniping not worth sniping and it makes people gravitate to assult rifles. so making chest shot kills a thing would make sniping worth sniping.
there are many that can play the sniper role effectively without your suggested idea … you sound like you wanna have easier time while you prone at your base while trying to hit something moving …
change your mindset . this mindset makes the game dull , boring and annoying …
I hate to be “that guy” but a lot of people can get headshots on moving targets at quite a range. Maybe move a little bit closer. I’m rubbish at sniping. Terrible. So i don’t bother… I know it’s hard but if i could do it everyone could, and it would just be sniperfield. It’s not supposed to be easy.
I formally apologize to all of those offended by my foremost statement. My sincerest condolences to your feelings. May they be all regenerated and boo boo’s free as fast as the game permits.
I understand where you think that. I feel like playing an aggressive sniper and getting in the action gets me killed easy because I have to constantly aim for the head. I think making chest shots a think makes me want to be in the action more instead of hoping for those headshots further back.