Some new info, 10 things to know about the weapons of BF1 and Q&A

From the bf site:

https://www.battlefield.com/games/battlefield-1/weapons

Sounds great. Especially intrigued by the melee doubling as tools also and what that can entail.

too bad im stuck with last gen. :frowning:

With WW1 weapons… Ok.
BF3 and 4 were already lonewolfers chaos and clusterf*cks… BF1 will be even worse. Can’t wait.

  1. Well thought weapons categories and defined purposes.
  2. Pre-set weapon customizations.
  3. Faster bullet velocity (not quite like COD’s hitscan but getting there).
  4. Different melee weapons that actually have varied combat characteristics.
  5. No more instances of hundreds of weapons customizations that practically do the same thing.

EXCELLENT.

I like the sound of gas lingering for a long time from a grenade. That should be pretty handy in clearing out a room or as a distraction before storming into a flag capture area.

Mmmm, plenty of melee weapons, with actual different stats.

Weapon presets sound interesting.

So glad they finally announced the presets… I really think it is a fantastic idea.

the more I think about the WW1 setting, the more I’m hyped. not just for the game, but to introduce a whole new generation of history to the world where there are no more grandpas, uncles, etc. to ask questions about the The Great War. kids will maybe become interested in the realities of this now forgotten war where there are no more living memories with us.

the scale of some of the battles and carange have not been repeated since. well, maybe at Stalingrad in WW2. Opening day of Verdun 1916, Germany fired 1million shells into the French lines and another 4 million in the next 11 days. 2 out of every 5 French soldiers were buried alive/dead in shelled trenches on the opening day. 1st use of flamethrowers on the 2nd day

1.25 million total casualties in the Verdun salient from 1914-1918 about 1million in 1916 alone.

something that is just unthinkable today.

I do too. It’s been long needed

Yeah presets are a pretty brilliant way to let us customize the weapons we carry in an era where attachments and optics didn’t really exist or at least weren’t widespread.

The two things that matter the most to me:

Increased bullet velocity
I knew it!!! There was no way they were going to continue with these absurdly slow bullet velocities we have. Hahah yesssss!! Finally you’ll feel like you’re not shooting a paintball gun!

Weapon Presets
Could it be…we will get “magnum ammo” back??
This system sounds familiar…BC2 anyone? I’m so excited for this. There’s so many guns and attachments I’ve never even tried, nor will I ever have the time for, in BF4. This a smart and efficient design choice.

These are going to be awesome!

Increased, as in, increased over their real-world travel-time, or increased over Battlefield 4’s bullet velocity?

Does this imply that there is a class that is able to place barbed-wire fences on the battlefield? That would be cool.

That’s awesome, and will be very helpful for hardcore mode.

Well I’m guessing it’s an increase over BF4, because the velocities in BF4 were actually equivalent to high-end paintball / Airsoft guns.

find me a single airsoft gun reaching 500 meters per second.

I think the lowest velocity in BF4 is ~400mps

Which is 1200fps, which is what police use in their Airsoft guns

EDIT
WOW I was wrong. The LOWEST muzzle velocity in BF4 is actually 270mps lol. That’s not even 900fps. And there are TONS of 1000fps air softs on the market. Go google it yourself

Besides- the real question is:

Which is greater?

  1. The absolute distance between BF4 velocities and real world counter part velocities, or

  2. the absolute distance between BF4 velocities, and Airsoft / Paintball velocities?

If it’s a greater absolute distance (difference) between BF4 and Real World counter part…

Then we can conclude those guns are firing at rates more consistent with an Airsoft/paintball, than the actual gun.

And I just checked- there are plenty of cases where the differance between “BF4 vs Actual” exceeds the “BF4 vs Airsoft” difference.

Just stop trying to start arguments it’s such a waste of time

bringing police training equipment is a bit disngenuous.

and 400 isnt the average velocity. most are around 550-650. which is still WAY higher than specialized training equipment you cant even buy. most field limits are 400-450 FPS. they dont do paint ball guns that go to 1200 FPS.

you’re basically really stretching here to make a silly point that isnt even relevant since the velocities are what they are to make bullet drop matter. all they did here was add drag which at the end of the day, is exactly the same thing as having lower velocities. because i guarantee it will be purposefully exaggerated.

Now you’re using a straw man argument.

You asked for proof; I provided.

You ignored.

It’s the same thing with you every time.

Also, I love how you think it’s “disingenuous” to highlight police specs vs BF4 specs. If anything, I should go look up military spec Airsoft guns. Duh