I noticed something a bit odd in the companion app loadout editor. Do you see what it is? I usually don’t use the app so it could be a glitch (wouldn’t surprise me) …or is it a clue on things to come?
Why would you runaround with no grenade? If anything I need more grenades, not less.
hmmm. maybe dice is thinking of allowing players to substitute a third gadget for a grenade, this could reduce grenade spam and increase syringe and repair tool usage.
it won’t let me select the Light AT grenade for my grenade slot…says “conflicting”. But that’s how I’ve been running in the game since I started using the assault class.
I was more focused on the kolibri to notice.
Its probably justa bug.
Yeah, being the first time ever equipped, it will throw me off too.
hm. assault has never carried light AT grenades. They’ve always had the full-blown AT grenades which look like five or six sticks taped together. The only time I’ve ever used the light ATG’s was lobbing them off my cavalry horse. This is probably just a glitch in the companion app. I access companion on PC, and it’s chock full of missing controls and wonky UI puzzles.
any class can equip the light At grenade in the grenade slot. I have had it in the grenade slot and the two big AT grenades along with either mines or the AT gun in the gadget slots since forever. This is the first time I have ever noticed a conflicting message in the grenade slot choices. usually you only get that in the gadget slots.
Just out of curiosity, you try switching out your AT grenades, to see if the conflicting message goes away?
I went back in and switched out the 2 Heavy AT grenades for anything else and it will allow me to equip the light AT grenade in the grenade slot.
It just won’t allow both heavy and light AT grenades at the same time. weird…I never have this issue in the “in game” loadouts.
Yes, the reverse is true to
Yeah I just tried it in the app. Wonder if they are planning on stopping Assaults from carrying both types of AT grenades at the same time. Or if just a glitch. I use gas or incendiary, hardly use the app, so this doesn’t effect me.
I’m curious is the same is true for the medic class and HE rifle grenades and in the support class with the HE crossbow? I can’t check the app at the moment or I’d check myself.
