Suggestion: Award SQUADMATES That Stick CLOSE To Their Squads/Squadronleader!

This is a suggestion especially meant for FUTURE Battlefield titles!

Since Battlefield 2 and all the way up to Battlefield 4, there has been a problem with *Squadmates (*usually players that are NOT your friends!). They either fly away in a jet or start sniping all by themselves. Sometimes you would find all your Squadmembers scattered all over the map, even IF they choose to spawn on you!
So to reduce this lonewolf behaviour and increase the TEAMPLAYER spirit of players, I suggest that EA AWARD Squad/Squadronmates that stay close to their Squad/SquadronLeader!
Example 1:INFANTRY
Squadmates that remain within 10 meters from their SquadLeader are awarded more XP than Squadmates that are 20 meters away from the squadleader. Squadmates that are 30 meters away from the squadleader will be awarded with the same XP as “lone wolves” or other players that are not part of any squad or squadmembers that leave their squadleader behind! (The Squadleader is also awarded with less XP for leaving his Squad behind! Or if all his Squadmates abandon him…which is pointless, 'cause the entire Squad will be awarded with the default “LoneWolf” XP)
Example 2 TANKS and AIRCRAFT:
If a Squadmembers are in aircraft or tanks, the distance should naturally be INCREASED! Example: optimal distance for Tanks: 1-20m. Moderate Distance - 21-40m, Lonewolf Squadmate’s Tank Distance: All distances above 40m.
A Squadron of Tanks (or attack aircraft) that stay nearby other Squadron-mates get more points than Squad tanks (or attack aircraft) that leave the group.

**How Do I Know How Far I am From SquadLeader?When in the optimal distance from the squadleader, the names on your squadmates are GREEN. (Even those “lonewolfing” Squadmates appear as GREEN to you.!) At moderate distance (less XP, yet more XP than lonewolves) ALL your Squadmates’ names appear as YELLOW. Going Lonewolf while being in a Squad? The names of ALL your squadmates will appear in ORANGE.Are you the Squadleader? You’ll see nearby Squadmates as GREEN and “lonewolfing” Squadmates as ORANGE. So, only the Squadleader can see which squadmembers are too far away and can ask them to tighten formation!

**Pros:**1 - Most players will want to be part of a Squad for the sake of XP. 2 - We will see more Squads of Infantry, tanks and attack helicopters attacking/defending together realistically! 3 - We will see less Lone Wolves. 4 - We will see more squads fighting each other, either as a squad of tanks or a Squadron of Attack Aircraft. 5- Squadleaders will be less prone to leave their Squad behind. 6 - If you have great squadleader, you’ll want to stay close to him to keep gaining more XP! 7 - Leaving a bad Squad to find a better one awards you more XP…IF this feature is added in the future! 8 - There’s no “I” in “team” will finally mean something! 9 - Players can still choose to go *Lonewolf and earn XP! (*Not joining any squad!) 10 - Possibillity that in certain situations the squadleader may ask for a loser formation (All Squadmembers move to the yellow range) or to tighten up (all Squadmates go into the green zone)
Cons: 1 - Players that LOVE being “lonewolves” will feel discriminated.**2 - More vehicles and aircraft will be needed! (2 Squads/Wings of tanks/jets = 8 tanks/jets! Although Some tanks can have 2 Squadmates) 3 - Squadleaders that love flying or driving tanks, won’t like getting less XP than other Squadleaders that fly or drive close to their wingmen/Squadmates. 4 - POSSIBLY (maybe..I’m not sure!) a Tank driven by a squadmate can be locked for non-Squad/lone wolf players! This is to ensure that ONLY Squadmates can enter the vehicle.
5 - Some players won’t like the color-changing names!

Not a bad idea…on first pass.

But ultimately it’d fall apart because what happens when you’re squad mates are playing the map in a really dumb way…but still getting more points than you?

What happens when you’re the only one in your squad that’s actually playing for the objective?

What happens when you get standard Battlefield wookies setting up shop on the water tower or crane getting “extra” points because there’s now 3 of them sitting there…instead of 1 or 2. Etc.

It just falls apart.

you already get points for respawning on a teammate and follow squadleader orders.

heck you get extra points for healing and resupplying squad mates already.

can i ask what makes you think that there arent already rewards for playing as a squad?

There should be less focus on K/D. There should be more of a focus on teamwork. Make healing squad members more effective, make repairing teammates vehicles more rewarding. Teamwork for the win.

I understand what your trying to do and i like the idea. but it will be quickly abused and will not work as you intended.

all that will happen is now we will have squad(s) of camping snipers all huttled together trying to get those extra points per kill from their safe area on the other side of the map. reducing the amount of players actually trying to win the game mode by more than normal.

That would be hilarious! At least they are doing their role. And I know where the enemy is without having the game point it out for me.

I’d like to see something like that. I also like how in Classic and Hardcore you can only spawn on your squadleader, as it really helps keeping the squads together.

Mmmm, no. I’d rather have someone get their useless away from me than have a lost puppy following me around and getting in my way. If I want a dedicated squad, play with my friends. I suggest you do the same.

Nothing wrong with awarding more points for team play.

Just make it spawn on squad leader only like it was !!!

DICE should leave the squad system in place and should add no mechanic that forces players to play in a certain way. It is up to us to choose with whom we play and to tell those who are not contributing to the team to either change the way they play or to get lost.
In Battlefield the main objective is to win. How does one win? Capture flags and defend them. How does one do that? Kill enemies with any means necessary, revive teammates, heal teammates, resupply teammates and spot enemies. This is a very basic yet fun formula if played correctly.
Work together and you will be more powerful force and therefore have a better chance to win.

If that happens, you’re FREE TO LEAVE the Squad! XD
I would be surprised you stayed!!

And to do that you STICK with your Squadleader and Squadmates!

Camping Snipers can easily be dispatched with TANKS and Attack Aircraft! Is that all the “abuse” you can mention? :stuck_out_tongue:

Not all players have many friends… :-\

The problem of being in a Squad is, if you missed it: “…They (your squadmates!) either fly away in a jet or start sniping all by themselves. Sometimes you would find all your Squadmembers scattered all over the map, even IF they choose to spawn on you!” This suggestion is to help a more “tight” style of squad gameplay! Just like in real life, the members of a squad all stick around the Squadleader.
EDIT: Even when in tanks or jets, The wingmen follow the Wingleader and Tank Commanders follow the Leader!

what is stopping you from kicking those people from your squad or make a new squad?

matter of fact what is stopping you from finding people who think just like you and squad up with them?

thats what platoons are for.

if a person decides to be a lone wolf , he is going to be a lonewolf , because he decided to be 1.

Awesome idea, atleast for infantry.

My thoughts exactly.