Tanks in BF5 -> Panzerfaust outdamaging tank shells???

I am a happy tank camper from BF1 and I really like the changes made to the tank to make it even more difficult to use, atleast the idea.

The thing I don’t get is why the panzerfaust is so super dayum strong against tanks.
When you hit a tank vs tank shell you get a around 20 hit, when you get hit by a Panzerfaust you get hit for a 30?

The worst part is that you can bunny hop with this rocket and jump out of cover - shoot and reload behind cover with little to no counterplay.
You can shoot at the ground near the rocket guy and he will get a little bit of splash damage so you have to wait to shoot them when he pops again.

Most of the times your tracks/turret gets disabled after 1 shot from a panzerfaust and you’re a sitting duck.
They have 3 shots and so in a perfect situation 1 person can damage a tank for around 90 damage.

This results in effective tankers need to camp far back in fights to be effective.
You cant even effectively cap a point with a tank.

Tanks are weak into pushing an alley with infantry since 1 man can shoot you down and 3 man blow you up instantly.
Also when you do make a good push you have to go back to fetch some ammo

Agreed. Tanks are terrible in BFV and need to be fixed ASAP.

Tanks are in fact in a poor shape now. At least the default ones without any upgrades. It really feels like Dice nerfed ground vehicles comparing to their state in beta instead of properly balancing. I want to hope when something like Panzer IV gets all the buffs through the upgrades it will be more effective.

I have got damage up to 50 and even 80, something is broken.

Turret rotation is bad, but ok thats a thing we have to live with
Ammo ressuply is a stupid “game” mechanic (if you push with a tank in succes you have to go back so you get punished for your push), but ok thats a choice by dice

but the difference of damage of the tank shell with a mounted canon vs the bunny hopping panzerfaust damage is just insane

I was getting 35 damage average with the panzerfaust.

Does anyone know what the PIAT does damage wise?

panzer deals 70 damage to the light tank xD

Awesome

I actually read all the patch notes on vehicles and loved what I read, but my only real concern is: 1. the whole corner peaking and bunnyhopping with the panzerfaust. You’re right that it can be very difficult to counter. I wish there was a back blast mechanic and the panzerfaust felt heavy to aim like in reality. They say they’ve done their best to make explosives less spammable, but I’m not convinced here. 2. The AT grenades have no pin and can be thrown pretty fast, and arguably this is compounded by assault having sticky dynamite in addition that is pretty effective. Further compounded by the panzerfaust. Again, despite best intentions, feels pretty spammable.

In defense, it took me a while during the Beta to have the confidence and practice to PTFO effectively, that will come, especially with spaded tanks, and now that we can resupply on capture flag depots (please correct me if I’m wrong, and I hope I’m not, but the patch notes implied we could do this!)

You need a teammate or two to support your advance. Play other WWII games and infantry has to support tanks if they want them to help.

At least in bf1 one assault could not carry enough at rockets to kill a tank on his own. They can in bfv especially if they grab that extra rocket from a resupply. It’s silly and only serves to make tanks camp.

Yeah it feels like BF4 tanks where infantry could slaughter them 1v1 with ease. Unfortunately with all the disable mechanics and how slow tanks are speed/turret traverse wise it feels heavily in favor of the infantry.

The coaxial guns are devestating though.

Also I should add that irl a Panzerfaust would likely do more damage than virtually any tank round in the game other than the Tiger’s 88. My issue really is more with how easily decent assault players can get their panzerfausts off without counter, or with little risk.

Keep in mind though that a lot of these things have been balanced, please read the patch notes guys, I think you’ll be pleasantly surprised by a few things!

Also guys DO NOT over extend in these tanks, it’s going to take some time to build up the confidence and skill to take on multiple assault at once!

@WinterWarhurst Look at this gyazo (just a gif) were I get hit by a panzerfaust for 68 damage.

https://gyazo.com/5afc8937bd289eb28e13811fdc08f956

Yes its a light tank but a good tanker should be able to counter this right?
In this clip i managed to kill him with a tank shell when he peeked again (bunny hopping panzerfaust) but he could easily kill me if he managed to shoot his rocket before he died.

It just feels sad that 1 person can 1v1 a tank

In this clip I really overrun a group of 3 infantry and they managed to shoot me for again 68 damage
https://gyazo.com/907f96af5519eeefd74f4470bc18c64d

This next clip has to be the most frustrating thing I encountered once you receive damage and when you already have used your quick repair and you manage to survive you cant repair your tracks leaving you at 1 km/h slowly driving to your base: (2 clips)
https://gyazo.com/1909a60c568e53da8cb135979a5cd371
https://gyazo.com/d0d70c53252ae48c803182613c517fd9

And I really think the german tanks are better than the Allied tanks (the light tank from allied is a joke)

I don’t wish to sound rude, but I don’t really know what to say to you other than what were you expecting to happen in that light tank?

You are super exposed on both occasions. The first time you get hit from behind, and the second in the side, in reality those would one hit kill you, but luckily the game is balanced so they don’t. You are playing that tank completely against its strengths there. It is designed as a hit and run flanker, you need to use defilade and cover AT ALL TIMES and never remain stationary unless you are beyond their range, attention, or visibility due to cover, etc.

As for the tracks, you can jump out and repair your tank, I would recommend making sure you’re in a safe place and popping your smoke and repairing for the minimal amount of time possible to repair the tracks.

Sorry if I come off as being impolite.

@WinterWarhurst in that game I managed to get out alive, and you can’t repair your tank in my experience (atleast not fix the tracks from outside)

In the patch notes I read that you can repair systemic damage with your repair tool from the outside, so if you can’t we can report it as a bug and it should get fixed!

Anyway, personally I hope they make the Panzerfaust a little less powerful against tanks and a little more powerful against infantry, I think that would be a happy compromise for both tankers and assault alike.

Please no, we don’t need more explosive spam for infantry.

Tanks should be nerfed compared to previous games, but perhaps Dice has gone a little too far.

But we really don’t need BF1/BF4, where vehicle players always top the score-board with a large number of kills. That is not game-balance.