Seriously hope they fix the tank before the game is releases. They’re are so slow compare to BF4/BF1 tanks. Turret speed it’s also pretty slow and it glitches out most of the time. Reloading also has glitch problems. Overall the tanks feel sluggish and need work.
It’s been known since pre-alpha and Dice hasn’t done anything to them. Looks like bfv is going to be the first battlefield where vehicles are absolutely not fun and pointless to use.
Yeah and the ammo limit is leaving a bad taste on me. I’m to constantly having to keep coming back to the base for repairs and ammo. Since nobody seems to care to build ammo crates.
The team work in BF started going to hell, in BF4. Its all about killing and not helping to much anymore. I get almost as much points with ammo/health/revive than I do killing.
Seriously though, this was my first round, I haven’t even shot a weapon on foot yet. I don’t know if their team just sucked so bad but it really felt like it could take a lot of damage. This was with Valentine MK VIII. The main gun could be more powerful but the secondary machine gun is very strong.
Man did everyone turn into a casual once the 2010’s hit? First of all the slow tank turret is good because it’s based on real life, it suggests strategy and placement, and turrets spinning at laser speed makes everything incredibly OP. Second, stop about the limited tank ammo and learn to conserve and strategize your shots. BF1942 did not have unlimited ammo and you actually had to go to a bunker or hangar bay to refill your ammo.
I think DICE is making good moves with the changes they are making. They are going back to the days of old school and not the kiddy casual BS we have today.
That’s a wrap then, about an as good idea as making stationary guns only repairable by Support in BF1 while not respawning if destroyed, that was a grand ol’ time…
They need to blend the capabilities of the scrub classes for BF5, Scout and Support, the two who I at least struggle to find a reason to play, if those two can be made more diverse then maybe people will find their niche?
How I am gonna conserve my rounds when a direct tank shell or the machine tickles infantry? If you want a realistic vehicle game go play war thunder. Stop bringing that cr*p into BF.
I like the turret traverse speed limits but they really need to disconnect looking from aiming in First Person view like how it works in Third Person view.
Machine gun rounds need to travel faster and the main cannon needs to do a lot more damage to infantry.
They also need more suspension because they feel like driving a solid brick over the smallest of obstacles.