First… I would like to say that I am excited about the fact, that something like WWI battlefield is coming up. I love Great War aerial warfare (Im looking at you, Rise of flight). But I am kinda worried about the tanks in this game…
As you can see, tanks of the Great War were slow (like faster walking slow), unreliable, had a crew of sometimes even 10-15 men and one huge problem ->>> CENTRAL POWERS only had about 20 A7V tanks and few captured allied tanks!
Tanks were a huge impact on the war, but only for allies. They had tons of them and even then, about 90% of the tanks were “destroyed” due to technical flaws, stucking in mud, etc…
THE ONLY tank vs tank battle was in Villers-Bretonneux and it was ONLY three on three battle.. British rather good Mark IV and hopeless A7V…
So my question is… How do you want to make the game balanced, if the real war was SO DAMN UNBALANCED in terms of tanks? It would be literally NO TANKS for central powers…
Sure, you can make A7V better than it really was and make them in the same numbers as allied tanks, but then we would be playing SCI-FI with “WWI theme”.
I know that most of the people are uninterested in facts of the war and simply want something new and I cant blame them. But Im sure that Im not the only one who wants some realism, and not Wolfenstein in WWI settings.
Oh, and please, not every Fokker Dr.1 (that plane with three wings) was red. Only very few elite pilots painted their planes, not only because it was rather forbidden (the plane was extremely expensive, work of art, top notch technology) but the paint itself was so expensive and hard to get, that even factory painted planes were merely “splashed” with paint to save money at the end of the war.
I hope that some interesting discussion will emerge here ![]()