Since the days of the reveal I’ve tried to aid in the push for a running filter and/or parkour/wall-running animations. I’ve encountered so many lame troll comments and tried to defend OPTIONS. I even made a thread of my own called, “Regarding the multiplayer running…” I am not against the complete removal of the flat-ground running, but instead of pushing for that I’ve tried for a flat-ground running filter and/or parkour flavour to see if such could be added by launch date.
Here are some of my comments from the other threads against the running.
A comment against the same old argument, “parkour is ok but the running is not?”
Now when it comes down to running, running in this game is exactly that - running. It’s boring (and also gets you killed by tanks, parkour would help with that. Imagine wall-running over a biplane!). Running while playing army with is exactly that - running. As you hopefully can tell, this means that running in Battlefield 1 is boring and fake. There is a big difference in playing army and running. A big difference and a lot of people on here are trying to put the two together when they ain’t the same.
By the way, I don’t agree with little kids seeing or playing such a game as this running game.
I also was responded to by an admin in the thread, “Running” and he said that they forwarded the filter idea to the developers.
After that, I was hoping to see them implement at least a parkour flavout if not a filter or something and soon after that I seen a comment in the thread “to much running - let us turn it off” by an actual developer whom stated that there would not be a filter at launch and he (and the team) couldn’t promise a filter in a patch. The dev was thankful for the input and hasn’t commented anymore, in that thread.
That thread and others alike then received comments like “Yes! No filter! Hurray bla bla bla” So I posted the following: "It looks like we won’t be getting a running filter on launch, and a patch containing it is unsure.
To all the trolls and people who didn’t want a parkour flavour and/or a filter: the devs know that there is a decent amount of people who want this, and they are glad we gave feedback. I then (after over a week of aiding the push for at least options dealing with the running) was ready to say goodbye to those multiple threads and just wait and see what the devs do, but upon seeing that there’s still a movement in this forum, I posted on the newest thread I seen. And the truth is that there was parkour in WWI:
“The exchange of hand grenades reminded me of fencing with foils; you needed to jump and stretch, almost as in a ballet… In those moments, I was capable of seeing the dead – I jumped over them with every stride – without horror. They lay there in the relaxed and softly spilled attitude that characterises those moments in which life takes its leave.”
And this quote from an actual WWI soldier does not suggest he was just bunny-hopping over the corpses in a spawn, it sounds like he was wall-running and -jumping. Maybe even jetpaking.
So for the interests of realism, I ask again for the devs to kindly add a running filter for Battlefield 1.