Alright, we all know TTK is too high, and most of these maps are nothing but camping maps, and what I call, “sniper meat maps”. There’s a reason for all this, and why the other FPS is doing the same thing, it’s because they want to abolish rushers. These companies think they can cater to just one playing style, and alienate rushers? Yes, they do, and it’s already happening. Before I get bombarded with “get good”. My KDR is 2.55, and I’m a very aggressive medic.
We do not all know TTK is too high, no. In BF1 it was good when it was generally higher, even, before TTK2.
A lot of maps give opportunity to snipers, yes, but that doesn’t make sniping an effective activity. There is a problem with too many snipers, but because they make your own team ineffective in PTFO. CQC is still dominant for actually winning games.
I don’t think they want to abolish rushers. To me it seems FPSs (certainly BF5 and CoD) are taking the TTK down too low and it totally favours either rushers or campers such that there is no room for any actual thought and tactics of a more normal and interesting type.
I remember when TTK 2.0 released 2 or 3 weeks later my PSN friends list was cut in half from ppl who played BF1. I think that and the weapons changes just upset ppl. At 1st it bothered me but I got used to it and I believe it helped me be a better player.
Whilst I actually preferred the game before TTK2, I do think that the current BF1 TTK is probably better than BFV. If you get a flank you can easily take down a whole squad, but good players still have enough time to react and not be caught out by every little camper. Plus the TTD experience is so much better in BF1. And the squad play. And the lack of attrition. But that’s a different matter.
I suspect game mode might play a factor too, but on Conquest most maps allow a variety of play styles to suit how people want to play. I do agree completely about your sniper sentiment though, too many on your team and you are probably going to lose.
As for the OP, no I don’t think they want to abolish rushers. Objective based modes will always encourage people to move around the map. A whole team of people on a massive map all creeping around would result in a very different, and much MUCH slower game - and I think there’s a large portion of players who like to be right in the thick of the action who would move to something else if it became an ultra-quick TTK.
I don’t feel the same way at all. Every other FPS I tried in the last few years has a much higher TTK. The prime example is Call of Duty, where no matter what weapon you choose and no matter what distance you shoot from, you kill someone with 2-3 bullets and recoil is non existent.
I am actually very comfortable with Battlefield 1’s TTK and I feel the classes really have their own play style. I’m sorry, but unless I misread your post, I disagree with literally everything you just said.
Ah the classic attempt to sound poignant but just end up whinging post. those are truly great reads. Lament the world passing you by fossil-friend for it is all you shall contribute now.