Write to mod about it. Let them taste their own solutions. When I made a rant about this mechanism being broken some mod responded “you could just write to me so I can reenable this comment for you”, and now I am going to spam them every time when this bug will occur. And I recommend it for everyone so maybe they will finally fix that ¯_(ツ)_/¯. If they will not enable my posts then I am going to make some more rants because this is just beyond words.
You can always tell these people who are on these threads are total noobs. Number one sniping is rather difficult and the obvious most difficult class to do well in. There is o so much more bullet drop and much less bullet velocity than in bf4, so however says that has no idea what they are talking about.
Secondly if you are continually getting killed by snipers means you are most likely standing around and then get your dome popped. Don’t be a total noob, simply dont stop moving unless you are shooting at range. Take it from a rather decent sniper, the least thing I am worried about is other snipers. With the increased time to kill I will actually leave snipers I have seen last to kill and prioritize support and medics. As long as I keep side stepping/strafing it is very very very rare I will get shot by a sniper.
Plus even with how many hours I have put in the game when a player side strafe dances (which honestly is amazing how little people do this) there is a high probably of that player getting away as now I have very little chance of getting a headshot, and forced to body shot which even if I land the player should have enough time to get to cover.
o Also suppression is absolutely terrible for snipers so if you are not next to cover you side step and dodge the bullet than shoot down range at them just to suppress them and then keep moving.
ps the longest headshot in bf1 of all the stats is over three times less than the longest headshot in bf4 that is how bad bullet drop is and bullet velocity.
I laugh at some of these proposed “solutions” which are far worse than whatever the perceived problem is. Someone mentioned forcing 4 players in a squad from picking a declining number of class options so they can’t be the same. Whaaaaat? That’s crazy. That would just lead to a massive meta-game of squads musical chairs, resulting in fewer spawn options for everyone.
Well, just left another round, we where totally crushing them, if they had moved 50% from sniping they would still have had 8 of them, if we hade moved 50% of ours we would had around 6 I think.
Totally boring camp party.
I left with 5-1 I think and had probably seen around ten enemies in total if not counting 3d-spots in the distance and lens reflections…
Before that I played a round of Amiens, for a while there was 50% snipers (On Amiens!!) but it got way better after some gave up, probably around 7-8 or so on each team after a while, they even had snipers on the roofs, didn´t even know you could get up there…
I am not against a sniper cap, but every time when I spawn in a certain area, I got picked up by those snipers, over and over again in those open area.
Bottom line, any kind of limit takes away player choice. Anything that takes away choice in favor of force is 1000% wrong. Especially when the entire game is based on player choice.
To be fair, that’s balancing a gadget, not hard limiting every class in the game because you don’t like snipers. Two entirely different scenarios.
But if it makes any difference, there were plenty of people opposed to the mortar nerf in BF4, and I’ve been fighting against people who want class limits since at least BF3, so my commitment to the idea of free choice in this game is solid.
HOW MANY TIMES DO WE HAVE TO SAY THIS!!! bullet velocity is HIGHER in bf1. Bf4 has been out for more than a few years… so it’ it doesn’t surprise me that the “longest headshot” is greater than bf1.
I believe the longest in bf1 as of now is 1080 meters. You wanna know why? because bf4 has larger maps on conquest in comparison to bf1. Battles on bf1 are more congested..
logic.
You can go ahead and check out symthic. They get there stats from in-game files which specifically show that muzzle velocity is LOWER.
Lets look at the M98B which has a muzzle velocity of 650
These threads always give me a chuckle. Why should we put a cap on the way other people play? What’s next? Less tanks? Less bullets? Jesus, it gets stupid.
I like the snipers just like they are…camping way back, not helping their team, and easy to get around to stab/club/chop, etc.
Sniper cap worked very well in bf4. It was more fun to play without 10 or even more snipers per team. Snipers are biggest problem in bf1, so Dice should do something with that. If sniper limit is no possbile, then nerf them. Remove sweetspot and nerf bullet velocity. Im sure a lot noobs will choose other class if they will not be able to get easy kills like now.