Every few minutes or so the game will stuck for a split second. It is best noticed on deploy/respawn but it happens during game play as well. It is best noticed when there is quick movement.
It’s not a big deal but it shouldn’t happen on a superb PC that I have (ryzen 9 rtx2070 16gb ram). And it’s not the ping.
Not sure if stuck is the proper English word but I’m sure you get it.
What could it be? Does this happen on consoles as well?
Yeah i get the same, mine are fairly quick but it’s very off-putting while playing, for me lasts about 2 bullets worth of time from an automatic weapon.
And i get it maybe 2-3 times a map.
I checked the recipe and my ram is PC3200. As I checked the prices I see that PC3600 has still acceptable price and from there up the prices are too high to make sense to buy it.
So would switching from PC3200 to 3600 really make a difference?
As for upgrade from 16 to 32GB I will do it for sure since I already bought a fast machine which will serve for games at least 5 years…
No, it’s not your RAM (if ISLC doesn’t help) , as I said in my previous post.
Switching from 3200 RAM to 3600, you won’t even notice the difference. I was talking about upgrading to 32GB, IF the RAM would cause your issues (but it seems it doesn’t)
I had older video driver and no motherboard driver installed. It’s now still there but much less. I notice it during youtube video as well.
It’s very slight but it’s there and I want to make this PC ready for next gen games.
There are no other apps for sure it’s a fresh install of windows 10.
Maybe 16GB is not that much after all. Googling about it is suggested 3600 even for Ryzen 5 (I have 9)…
If you play BFV without anything running in the background, 16GB is enough, the game does not use 16GB RAM (standby-memory/ISLC is another issue within Windows).
Make sure your RAM is running Dual-channel RAM (check with CPU-Z), this means more than any increase of RAM MHz. And make sure XMP/DOCP is enabled in the Bios otherwise the memory is not running at full speed (again CPU-Z can show the speed of the memory).
It puts a delay in the frames rendered on your screen. so for instance, you see an enemy fire his first shot at you, yet he already fired 3 at that same time.It’s pretty crucial in online shooters.
But as you said, if your fine with vsync on, then good on you.