The jury is in: Make bolt actions more available to other kits.

Heres an Idea: Give bolt actions to all kits. The all kit bolt actions have zero one shot kill ability like the scout has and ZERO optics. in BF1, the bolt actions have a sweetspot mechanic for 1HK
SKIP TO 4:04

Horrible idea spammed on the forum by a minority of people is still horrible.

Explain why it is horrible

^^^
Exactly

Again, Explain why this would be so detrimental

Because it would completely undermine the scout class, whose sole purpose (especially in this game with the “sweet spot”) is to have weapons that are dominant at long-range capability.

It’s been the STAPLE weapon of the scout/recon/sniper class in this game since the franchise started (with the exception of bolt-actions for engineers in BF1942, which has never happened since).

It makes no sense to give a classes main primary weapon to all the other classes - it’s just as logical as giving everyone access to ARs in BF4 “because most soldiers run around with ARs in real life war”.

It would definitely increase the amount of bolt action users, which would in-turn increase the amount of bolt-action campers, which is already a HUGELY debated topic on the forums and already has thousands of people that complain about them and have been complaining about them in past BF games.

And do you know what increased complaining does? Causes guns to get nerfed.

It doesn’t matter if your weapon doesn’t have optics, when you kill the general random in a pub match and he sees a bolt-action rifle, he’s going to go “GOD SNIPERS” and go to the forums and complain about “camping snipers” - because that’s what bolt-actions have DIRECTLY entailed in this game for years.

There’s no NEED to give everyone bolt-actions - there are things in this game that are just as unrealistic and un-WW1 as the majority of people not running around with bolt-actions.

If you want to use bolt-actions - there’s a class that’s dedicated to them and has been dedicated to them in every BF title to date.

Its not horrible,its the basic weapon of the era,and all must have it

You just want to be a special snowflake because you keep bragging about how you use unscoped rifles.But now you fear that it wont be so special anymore

And this game isn’t realistic, and doesn’t represent the REALITY of World War 1.

It’s a video game, where liberties are taken with historical accuracy to make the game FUN and enjoyable for Battlefield fans.

It’s not a WW1 Shooter - it’s a Battlefield game set in WW1.

And I don’t use unscoped rifles, I’ve used iron sights on my bolt-action rifle maybe 4 times total.

I’m more worried about a core class of the game being undermined because their main primary weapon is given out to everyone else.

If your argument even INVOLVES the fact that most people used bolt-actions in WW1 - your point is moot. Because Battlefield games are not historically accurate, and they’re not realistic.

They’re greatly exaggerated versions of different eras of warfare. Note the term “exaggerated”.

Thats why I recomended ZERO sweet spot for all kit bolt actions and reserve that for scouts only, I also recommended ZERO optics. Its not about realism its about fitting the theme (Which DICE was said they are aiming for) If bf1 was realistic, the tanks would move at 6 Kilometers/Hr and would be a deathtrap to pretty much anything but small arms.

There should be stealth fighters particle cannons Lazer weaponry and smart bullets where u don’t have to aim

So they’re literally like every other scout’s bolt-action rifle outside the sweet spot? That’s a difference how? You’re essentially saying “Everyone has bolt-action rifles, but scouts have to camp at the sweet spot distance permanently in order to not literally be carrying around the same bolt-action rifles as everyone else”.

The majority of snipers are going to be getting 2-shot kills and aren’t going to be camping at the “sweet spot” - and I’m sure that’s what you’re recommending for “all-class” bolt-actions. Considering most bolt-action players are complete scrubs, I doubt many of them will even KNOW about the sweet spot.

And if BF1 was realistic, everyone would be using bolt-actions - but it’s not.

Do you really think DICE didn’t think of the fact that everyone in WW1 used bolt-action rifles when they were coming up for the setting of this game? Do you REALLY think they were ignorant to that fact?

Or do you think they DID think about that, and realized it wouldn’t be a great move for this game?

I mean - how are you differentiating the majority of people using bolt-actions from realism? Because that’s exactly what it’s advocating - more realism in terms of the setting the game is portraying.

Saying it should “fit the theme” more is just a different way of advocating for realism (you should really look up the definition of realistic, because it’s exactly what this entire argument for all-class bolt-actions entails.)

This is like saying everyone in BF4 should be running around with assault rifles.

Oh, wait…

Yep, exactly.

The difference is, ARs were strictly in one class. So by this logic, everyone CAN run around with bolt-actions just like near everyone ran around with ARs in BF4 - you just have to use the Scout class…you know…the class dedicated to bolt-action rifles.

Let’s just let the game release then provide feedback on gamebreaking stuff not endless lists of wants and desires.

I also think it’s funny that everyone’s suggesting bolt-actions should be available to every class, but those classes should STILL retain their OTHER primary weapons -

While Scouts literally still only get to use bolt-action and lever-action rifles. It’s quite literally adding more variety and RANGE to other classes, and undermining and limiting what Scouts can do compared to literally everyone else.

Having them available as all-kit weapons means everyone gets to be a Scout of sorts (minus the scopes, obviously), but the Scout doesn’t get to be anything else. It creates class unbalance, and weapon unbalance as well. Scout rifles now have a range sweetspot in which they can OHK with bodyshots (I don’t really like it, but that’s besides the point), so they’d have to be balanced differently (which is a daunting task, since they MUST be less powerfull than kit specific weapons) while ensuring they’re still viable.

All kit weapons (Shotguns aside, since they’re their own weapon class) are normally just inferior versions of kit specific weapons. Carbines are, statistically speaking, the worst automatics in BF4, and DMRs are little more than gimped SRs, despite the fact that they’re not supposed to fill the same role.

About it slowing the general pacing of the game: that’s exactly what DICE doesn’t want. Slow games aren’t fun for the average gamer. They made very clear that they want a faster game, and took measures to ensure that. Slow gameplay and realistic games aren’t interesting for the general public. ARMA, Verdun, Red Orchestra and the like would be much bigger otherwise.

Lastly, people won’t flock to BAs “just because they’re there”. Automatics feel more familiar to the average player, are more suited for rushing (most people like to jump in and play in the thick of the action) and more forgiving with missed shots. DICE will pander to the bigger crowd, and no ammount of historical accuracy, realism or novelty will change that. For the masses, BA gameplay is boring. Most people that will play the game won’t even notice/care about the absence of BAs, or they will just play Scout as they have been doing since BF became mainstream.

Not to say I’m opposed to all-kit BAs if they were to be implemented, but hold no illusions of them being the main weapon type of the game, because they will never be. The millions upon millions of players that are the thick of the sales figures want something fun and different, which BF1 will deliver, hopefully. If in that endeavor DICE has to steamroll historical accuracy, be assured they won’t lose sleep over the complaints of war aficionados.

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Excellently said

I understand why people don’t want bolts for everyone, but I think its wrong to assume the game would slow down. Engagement distance would be greater while forcing those to who use semi/full auto to flank/use cover more. Bolt action gunplay has been done successfully in fast shooters in the past. May of us were hopeful for a change in gameplay with the move to WW1. Now to many of us it looks like a BF4/Battlefront with a new coat of paint slapped on it.

If thats a concern, I did recommend bolt action CARBINES in a much older thread that is similar

Short Mag lee enfield

image

Vs the regular

Mauser98A, the predesessor to the Kar98K

The m91/38 carnine ALREADY SEEN IN A TRAILER

To balance these well, Instead of 80-100-80 damage, They have 80-50 damage, they have less velocity, they arent 100% accurate (bolt action snipers in bf games are the only guns with 100% perfect accuracy with 0 base spread) Probably 0.1 base spread or 0.2

The point is not realism but fitting the theme. Bolt action carbines would NOT hurt the gameplay.
also, this idea is not “something spammed by a minority” its alot of people want this