The Problem with Snipers

Many people complain that snipers do no play the objective and thereby are not useful to the team. The problem is not with the class. It is with which stats we have glorified in the past games. Snipers just are a class that are capable of getting really good K/D ratios. We as a community must ensure that a players performance is not based off his or her K/D but by how many flags they have defended or captured.

Each class should have certain stats that should emphasize that class’s role on the Battlefield.

I propose that these stats are the main stats that are shown of a Player:

  • Flags captured
  • Flags defended
  • For an Assault it is number of vehicles destroyed
  • For a Medic it is number of teammates revived and amount of healing done
  • For a Support it is the amount of resupplying done
  • For a scout it is the number of successful enemy spotting done.
  • For a driver it is the number of enemy vehicles destroyed.
    By putting emphasis on these stats players will try to do their best to improve these stats and will therefore most likely play their class correctly.

There will always be a huge percentage of people who obsess over kd. For that reason it will always be there I’m afraid. I always like the games where my kd is bad, negative, yet I’m in the top 5 of the scoreboard and I look over at the losing team to see really high kds with hardly any points :slight_smile:

If we do not display the kills or the deaths then there will be nothing for them to compare. Only if they played the class well and if they WON the round.

Camping snipers don’t camp because of stats.
They do it because they enjoy playing camping sniper.

Not 100% true. New guys and others that struggle are drawn to sniping as a way to stay alive longer. I meet new guys through my clan all the time and they are “snipers”. A few days later running with us, using vehicle’s, and learning how to survive fights with players, tanks, and choppers bearing down on you and they abandon their “sniper” ways. Much funner to PTFO and stomp the enemy while doing it.

Maybe we should run every new gamer through your clan’s “run with us” course. Then we’d have fewer camping snipers in the game.

Ive been preaching a similar idea for months on Battlelog and Reddit. I have given my feedback to DICE about removing squad locks, encouraging ingame squad chat use, and a variety of other things to improve the social aspect of the game. The idea is that if randoms were allowed to join our squads, and we actually talked to them, we could teach them what we know and maybe we would learn stuff too. It would make everyone better players and greatly benefit the game and community. To put it in the words of so many of our community members, it would reduce the number of “scrubs” and “stupid blue berries”. Ive just met so many fun guys through BF I want to meet more. I still play with my BF3 buddies, I know them personally, and its a great gaming experience.

Objective score is there to compare

It’s a game. A lot of people just want to turn it on for half hour, kick back and do whatever, and that’s up to them. If they want to sit in one spot sniping good for them. They bought the game.

Correct. They are free to do that. I only suggest an option for those that wish to be a meaningful participant in a team game but are struggling.

Not being funny but it takes no skill whatsoever to be in the top 5 having a terrible k/d, anyone can run back n forth reviving, dropping ammo capping flags and constantly getting killed… cannon fodder. so you feel like you’re more important than a sniper…sad.

I actually agree with this.
Maybe BF should do away with modes like Conquest and focus on an “Kills wins” mode like Team Deathmatch, but on a larger scale (map).
Then, EVERYONE will be playing the objective (i.e. getting kills).

It has been shown that snipers will one hit with in I think 25 to 50M (Roughly) I noticed this with Stodeh’s gameplay.

This allows for objective play without

  1. Camping a mile away for dat 1000m headshot.
  2. Stop people from being MLG Quickscopers from FaZe.

That makes no sense cos is just so happens you have a choice between the two modes right now. U want kills guess what… go on a tdm server you want max points go flag cappin on a conquest server. But you already know that right. If you wanna cry about selfish players maybe cry about getting rid of all the selfish assignment pins medals and ribbons.

But how do you deal with players who want kills but still play on a flag capping Conquest server because it’s the easiest place to GET those kills?
And I agree about the “selfish assignments” encouraging “selfish” gameplay.
And then there’s the 40x ballistic sniping scope which encourages miles-away camping snipers by enabling them with such a device.

I’ve been saying for years, to anyone that would listen haha, that the bf scoreboard should not show kills and deaths. People will be more inclined to PTFO if they didn’t know how many kills/deaths they’ve had. In fact, even if they just got rid of deaths that would be a good start.

But if you’re playing on a conquest map and pto why are you so bothered about camping snipers i just dont get it. Whats worse camping snipers on your team or enemy team?

I would say camping snipers on my team are worse b/c the average camping sniper camps miles away and can’t hit anything.
One more camping sniper on my team is one less person taking a flag.
When you have one third to one half of your team playing camping sniper, you’re essentially playing disadvantaged with one hand tied behind your back.

It is really that bad to be a horrible plauer but make up for it by giving support and aid to teammates. I admit he won’t an effective player that can kill and support true but at leadt he isn’t screwing around and not helping.

A sniper has the capability to be a death dealing machine but it takes a lot of skill. That skill gap is why people are horrible at sniper rifles, but it doesn’t mean there not effective.

In game modes like Conquest, there’s nothing more effective than capturing a flag.