The tankers kit primary weapon?

I remember hearing since tankers and pilots start with a vehicle. That there primary on foot weapon wouldn’t be as good as other classes weapons does anyone know which gun it is and how much weaker it is.

Seems to be a Mauser C96 w/ shoulder stock

And I saw many people killing with it like a regular sidearm, but it does seem WAY more accurate than the average pistols people were using.

So they only get a side arm no type of rifle that’s an interesting way to balance it.

Yep, it’s meant to dedicate people to vehicles, and not just to use them as a way to get a few cheap kills and then jump out and start slaying. It’s also meant to deter people from using planes as taxis.

It’s a more accurate sidearm than others, so you still have a fighting chance. You also have the ability to pick up someone else’s kit off the ground if you kill them/they die next to you.

But if you choose to spawn in a tank, at least now it has to be for a reason and you have to commit to that role, or else you’re just screwing yourself out of using your preferred loadout to try to get a few kills in a tank.

I just hope that you will be able to pick up a kit while I do think this should be in the game we need at lest a way for players to obtain better weapon at least.

As for gadgets it should allow only weapons to be picked up NOT gadgets, this would undo what it tried to prevent. (Only for Pilot and Driver classes, I don’t want people to go around picking up the best weapon while having their perfered gadget).

Good idea.

I wonder if there are going to be different tanker “primaries” depending on which faction you are. This was a pre-alpha build after all, and was missing a lot of the planned content. I would think that each faction would have it’s own vehicle class primary that is actually related to whatever country you are playing as.

True - it’s just the only vehicle class primary I’ve seen so far appear to be pistols with shoulder stocks on them, all of which appear to be the Mauser. I’m sure there will definitely be more and that the vehicle classes will be customizable in SOME way.

At least they’re giving them sidearms more than likely unavailable to everyone else, and that definitely seem to be more accurate and hard-hitting than your average sidearm

In game it is the C96 carbine. It has a longer barrel and has an internal 20 round mag that uses stripper clips

Yep, seems to be the case. A little more accuracy and a bigger mag than other sidearms, they also seem to get one grenade. At least enough of a fighting chance until they can find another kit.

I was honestly expecting far worse for a tanker primary. I’m satisfied with that.

I expect because it has a long barrel, DICE will give it a little more punch at long range compared to the average handgun

That’d be cool too, because sidearms for other classes seem to be a last-ditch effort to avoid dying while out of ammo for your primary in CQB/slightly mid-range.

Either way - it’s good that they made dedicated tank classes that don’t have primaries as powerful as those of other classes, but still don’t DOOM them if they get out of their vehicle successfully before it’s destroyed.