There's too many "Snipers" on the dance floor!

Way too many, the majority doing f-all but staying back or on the wide flanks, out of harms way and not contributing to the objectives - simply trying to maintain their K/D I guess.

That class needs to be restricted to 1 per squad. It sucks being in a squad of snipers and having to spawn on the same guy in the same spot far away from the objectives every time.
Even in Domination - a run, gun & capture objective mode, they are all still camped around. It is dull.

Better still, when you spawn as a trooper, make it assign a class at random so everybody has to play the hand they are dealt and learn all classes. 1 x sniper, 1 x medic, 1 x support, 1 x assault and the other slot a wild card.

Try being a machine gunner playing as support. You literally become an aimbot for sniper.

Y>e…they should limit the ammount…to 7-8 on every side.

Heroes all, better you than me.

And Ive got a bald head too,but its only got 1 eye,lol.

Limiting the number of snipers per team is a great idea. It really needs to be looked at.

No

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No

…no?

we found our camping sniper :smiley:

yeah they need to be limited like the game Squad now having 1 per squad wont work as they will just make their own squad, what needs to happen is only a full squad can have a scout, BFV has just as many snipers as BF1, its basically RNG when moving around if you just drop dread with no chance of fighting back

Here we go again.

You’re welcome.

I have yet to play scout, but I’m playing it for three days straight as a result of this thread.

Meanwhile, as Scout is my most used class and I end in the top 3 of almost every match I’m in from both pushing objectives with a SLR or sniping at range with a bolt action while spotting dozens of enemies for my team.
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Who cares if there are a bunch of scouts? They got a sniper rifle nerf, they got a spotting flare nerf, and with the buff of automatics they’re even weaker. If they’re on your team and annoying you that much, just find a different match, or just deal with it. The anti-scout agenda that some people have is just tiring.

They nerf every thing the recon class can use in closer ranges and people wonder why all the recons now are sitting as far as they can?
“Cause and effect” birches!

I just look at them as cowards and tea bag them whenever I find them. :smiley:

There’d be a pretty big backlash from the community if the amount of recons were limited per team. Maybe giving them a good option for mid-shortish range would help. I bet just buffing the pistols would even get snipers to push more if only a little bit.

Spotted the sniper fanboy.

Anyway, yes, please. Two of my friends at different times completely independently were like “wouldn’t this game be so nice if snipers were just removed”. That’s obviously hyperbole but please, in the name of all you dev’s hold dear, please put a cap. This was so satisfying in other games with squad combat. America’s Army had limits and it felt so much better. In Battlefield 3 they made server mods to cap it for a reason. Please just scale it based on team sizes. For example, in the infantry focused modes with 16 per side, cap it at like 2 maybe 3. It’s that or add another weapon type so they’re not all sniping and only 2 or 3 can take sniper rifles much like tank/plane limits.

I don’t even play scout and

The sniper issue has always been around, but inflated during BF1’s lifespan. Now here, BFV, where it encourages you to camp, they’ve become a problem more than ever. You traverse in the open at all, even if it’s a simple 5 meter walk between two buildings, you get dinked in the head from no where and at a distance you can’t combat against. Being a top gunner for a tank is just begging to be shot, and being a Support/Scout yourself makes it frustrating.

I don’t think there should be a limiter, but I do think the Scout class needs to be tweaked.

Stop with this class limit nonsense…the problem in bf v is the laser accurate automatic guns with there insane range. As a recon with a bolt action you either land a headshot or you are dead.
The class has 2 of the most important gadgets for success in grand operations, namely the binoculars and the spawn beacon.
The recon rifles have the highest ttk if you dont land a headshot.