Meh, we’ll see how much of a problem it actually is once we get to play it. You can’t make a final determination on just an aerial picture layout. Excited to get more info and pictures of ALL the maps
If the British have lots of transport (I’m guessing the map is based on LRDG/SAS raids) they could easily cap their ‘gimme’ flags at the same time as the German side if they are mostly on foot.
Sigh, getting a bit bored of central focal points on a lot of these maps now. It just ends up with everyone zerging the middle with outer flags being an after thought. It will just end up with everyone fighting over the hanger and few sporadic battles over rest. A and F won’t get a look in. It’s like they’re saying look here at C is where all the action is instead of the maps having a natural flow.
Better than the flag cap merry go rounds that happen on a lot of maps. Much prefer more intense fight over a couple flags,with flanking possibilities for back caps, than maps like Nivelle Nights
DICE has a horrible track record when creating linear maps (looking at you Suez), I really do not like how some of these flags appear to be “gimme flags.”
I suspect it will be the opposite, especially with F providing a lateral approach and the potential for a tank to just sit on the hill and cover all 3 flags.