-Braddock512
As a battlefield veteran from BF 1942, let me share my POW on this whole TTK fiasco.
First time you have introduced these changes last year with reductions to max damage at range for all weapons. Blanket change which cause serious inconsistencies in the gameplay loop and made the game very unfun, because it went against the level design.
It did not work, you have apologized for this mistake, since this game is not a CTE, and it butchered the core game for all players and promised, you will not pull this stunt again…
End of 2019, after an excelent DLC, the pacific, the DEV team rebalances weapons, not with a blanket change, but to some tweaks to recoil, some tweaks to ROF and most important damage at range.
The change with 5.2 was terribly executed, probably with small amount of testing, the gameplay loop was not fun and made new meta guns, with almost 80% of other weapons in each class (apart from recon) obsolete.
The promise was to make more guns viable, but it achieved the complete opposite.
Fast 5.2.2 tweak to “add water to the burns”…
It did help to make the game less frustrating, however, the midrange combat is absolutely unfun.
You see, the problem is, this game and its level were designed with open spaces and mid to long range combat in mind.
This is the core problem. The DEVs are trying to bring people closer together on wide open maps.
The result is a terrible experience, where you can engage an enemy if you see it, however he is a bit far away because of the sightlines.. but why engaging if you cannot kill him even with a full mag. Even the best players will not hit every shot… this is not CSGO with precise spray patterns you can control. I played CS for almost 15 years, so I know how a refined gunplay plays.
It rewards skilled players, and that did 5.0 in a way aswell. Guns had actual recoil, so burst-firing was a great option and switching to single fire was a needed for some guns to be viable long range. It rewarded map knowledge, positioning, movement and gun control. Now we just have a meta, where a the highest ROF firing weapon wins, the guns are mostly lasers with almost no gun control needed (STG) and there is no point of using anything else, because after 5 hits, your target is still alive and running and in the meantime you have sights of his teammate on your head and you are going down with zero kills. On my behalf, I have no problem to topscore the match, however, its not fun for me to not engage because of the low damage, not because I cannot hit the player.
This game is now in a bad spot. Snipers should dominate long range, but why make the semi autos obsolete? M1 has 8 rounds in mag and a 5shot to kill at max range… like WHAT? Why should I run from the engagement if I can hit all my shots? Remember this is not CS where 1v1 engagements are normal. In battlefield, in almost every situation you engage atleast 2 players at a time and that is the problem. Big open maps with players cluttered together because of lowered damage model.
Now whats with the TYPE2A? Are you making fun of us? I mean, If the gun balance was untouched it would be a great addition, now its the GODGUN…
And let me have a few words to the spotting changes.
This is even more frustrating than the whole TTK change. Almost all the time, I am spotted, by scouts, planes (with invisible flares). This game was the perfect battlefield for me, guns were fun, rewarding, flanks were very satisfying because of no “Q spam” spotting.
The community is angry. Yet your response is, some people like it, so we listen to them and make some tweaks..
To be honest, this game is now nothing that the DEVS teased and marketed on launch. The “skilled” and more HC battlefield is getting more and more casual with each update. Its almost like false advertising, on which we should get a refund..
To finish this post, I am still playing the game, however this is just the tip of the iceberg, when the game has so many problems, as NO ANTICHEAT, NO AUTOTEAMBALANCER, NO TEAMSWITCHING, LACKLUSTER RSP and the lack of content this live service is providing. For me the premium model was thousand times better, because the content provided was actually good.
There is zero community involvement and build up. No dedicated servers for us to have custom rotations, server rules and server names…
I am not mad, just very dissapointed after seeing the rock bottom that the battlefield franchise hit with this game.
I still remember the reveal trailer, the horrible reveal event, the insults of being uneducated, the political propaganda in this game.
Please, for the majority of the players, bring the skilled gunplay back, with all its lethality and recoil.
Thanks,
David.