Time to kill, in a nutshell

7 hits to kill? Who knows.

https://streamable.com/7i5jz

You wiffed the first 2-3 shots

Cant remember if there is still a damage reduction also

Legs and arms have reduced damage. Although you would think shooting someone in the legs at full auto would slow their charge down a little. :wink:

Well, I did fire nine bullets.

We so need our server’s for this game. I really don’t understand why they force all of us to play on the Dice server’s. Once server’s are ready to rent hardly anybody will play on official servers.
There’s multiple reasons for this and I wish Dice would learn from it.
I’m killed like this all the time. Once I even dropped a whole clip in a guy lying down and nothing happened, he just kept crawling so I reloaded and shot again but I was instakilled by someone else.
These so called server’s are not 60htz I believe there 33htz and this is were all the issues are coming from.
My holiday wish is for Dice to allow 3rd party server’s again cause this is the only way to play battlefield

:smiley: so the TTK is still too high? Omg…

I guess you never heard of hardcore.

Client tickrate is 60hz unless your framerate drops below 60fps.

7 Hits? I only saw 3 possibly 4 hit markers.

Magazine.

Looks like your aim was bit off in the beginning. Having said that, I swear I put 5-6 well place rounds into someones chest few games ago. Did get the target, but killing the enemy does seem to take an excessive amount of bullets at times. I also like getting 2-3 upper chest/head hit markers on snipers only to have them one shot me. Not a fan of suppression, but if bullets are physically hitting you, it should impact you someway.

Not to get all IRL, but you shoot anyone nearly anywhere with a centerfire rifle and he’s going down and will be in such shock he won’t know what hit him.