I do fine with medic myself and even can maintain ~2 k/d but sadly medics get boring very quick. With Assaults you have semi-autos, rifles, assault rifles, dynamite, AT gun with Supports you have MGs of two kinds, shotguns, other gadgets. Medic can only shoot, spam 3 all the time and hold E in hope revive will start sooner than later and nothing else.
I score high with medic, on good servers I average 80 kills per Dom round, maxed out at 100 and will always look to improve on that. As good as Tommy gun is, its a toss coin situation when you engage up to 50m, and its better not to engage at medium/long range, cause you ll miss and get outranged by any other class. Medic is supposed to be cqb master in this game, but if you re not using Suomi/Tommy, you ll get owned plain and simple.
Medic is just frustrating in it’s current state. I got as far as lvl 17 and just could not stand it any more. Might revisit later as I’d still like to give the Tommy a go. Medics simply have no way to defend themselves properly at any range vs. assault at this time. And nearly everyone is playing DICE’s “IWIN” class right now. In it’s current state the game might as well be renamed Assaultfield 5.
I hit Medic 20, switched from my Suomi to it and tried it for like two lives before giving up and just going back to Suomi. As expected, without specs it felt like crap and I just can’t bring myself to suffering through levelling it up. Mind you, I haven’t touched Medic since as there’s no reason to play it now that it’s Level 20.
It depends on the teams, some teams like dominating, some being dominated and sometimes you get those teams who ll give anything to win then the round can last forever as kills dont contribute to ticket bleed, only thing that bleeds tickets is trying to hold 2 flags.
Well, do we really need the Medic on this game? We heal ourselves and others. Just play another class. They just got the short end of this stick this time, like Support did the last game. It’s just how it goes in what they did not really needing medics on this iteration. Can’t make the whole game OP more than it is, or this this just going to be a Die Simulator.
Exactly this. The SMGs have a major flaw: the devs made them so they ALL fit in the “CQC only” engagement range (reinforced by how their damage falls off earlier - 30m vs 50m to be precise - than any other automatic weapon category in the game.
The issues are:
ARs, LMGs and MMGs all take the same amounts of BTK up to 30m then take less BTK so the SMGs, not only are they completly overshadowed past 30m, they aren’t even “shining” in terms of DPS in their own niche
SMGs only have 16.7% less spread (than ARs) when hipfiring so while you would expect them to be much more accurate for that, they actually aren’t significantly better
When comparing SMGs to ARs of equal/similar RoF, the ARs will always have a huge advantage in terms of horizontal recoil (recoil you cannot control) and, thus, be much more accurate
I’ve played an equal amount of Support, Assault and Medic (all level 20 and all guns are at least level 4).
If you judge success purely by the ability to kill (aka K/D ratio) then yes, being a medic with the SMGs is tougher to get kills, especially at any distance beyond CQB. However, if you adjust your play style and expectations, you can do well. A couple of my squad mates are much better “killers” than I am and they can get 40+ kills with a medic in a game of Conquest. I’m lucky to get 15 kills as a medic.
If you base success on points, you can do quite well as a medic IF you revive often, play the objectives and not obsess over kills. Another friend in our squad plays medic exclusively and has a K/D less than 0.4, revives like crazy and always plays the objectives. He’s the guy you see on the scoreboard that’s 6-21 or something similar but in the top five in points. Although he may not get many kills, he contributes as much as anyone on our team when it comes to victories.
I don’t base success by straight up k/d ratio. But I do like the ability to defend myself properly. Playing as a medic there is simply no way to properly defend yourself. Sure you can still rack up a decent score spamming smoke and stabbin deadites with your syringe. But that gets stale pretty fast IMHO. And getting killed in situations where you should get a kill simply because your SMG is literally the worst weapon in the game (seriously.. I’d use it as a club if I were able and probably get more kills and satisfaction) just makes the class completely undesirable to play for me. I’ve never had a class I hate to play this much in the entire franchise…
Emp is a good gun, mp34 with faster bullet 20 mag is good, mp40 hipfire spec is great, soumi , stens good, Tommy with hipfire spec is great too.. players need to mess with the specialzation tree and modify each gun.. you really can’t just pick what looks best…
Just dont go for medic, it is a myth. I was a medic main since BF4, and I almost give up on it. The guns are bad (and I dont want to use tomposon, i am currently using MP40) and the reviving system is broken, sometimes you will struggle to find the position to revive a teamates while also finding a anyone who border to revive you once you are down.
Also the reviving is not rewarding, i have once been reviving players almost the whole game, and my score is still low AF, theres no things indicate you being a good medic, no dog tag, no round aftermath, and the stat of you reiving player is hidden in the medic category.
Now I just go for support. If I could lay down the whole game spamming my gun and have garuntee around 6-7 K/D and have 10000+ score with ease why whould I punish myself by playing medic?
Medic isnt worth your time, go for something mlre worthy, noted that your K/D and Kill per min is printed extra large on the front page of profile.