If you are not clear about what this series is all about, its your fault, not Dice. Battlefield has always been about large all-out warfare with large maps, vehicles, and teamwork. Looking at Battlefield 1, I can say that Dice has stayed true to the core of the Battlefield series. Not only that, but they also increased the skill-gap and let go of many noob-friendly features that are seen in BF4 and BF3. BF1 is more skill-based, more team-based and more objective-based than BF4. With that being said, Battlefield never intends to be a tactical shooter or a war simulator.Players expecting an ARMA or a Verdun experience with the subsequent announcement of BF1 should have known better.
can we get rid of the noob-friendly 3d spotting?
Sure, play hardcore.
It doesn’t do any good they will still complain and complain and complain ,they expect everything their way like a fast food restaurant..
Really cannot wait till the beta. I hope I get an invite to the closed beta too.
DICE also provide small map for CQB Infantry only but Battlefield is not Arena shooter either where run n gun is the only way to play, after all if you a using teamwork to beat players then you are using tactics.
shut up u licker..u don’t know any thing about the hardcore gaming ..and all we want to know what’s this game is goning to be…is there hackers , like bf4 ..abd what about the net CODE..is they useing new engine or still frostbite3.. so stop snitching to Dice..and work for the community for ones
I don’t expect Battlefield 1 to be a war simulator. They chose World War 1 theme then it should feel like World War 1
but from trailer and gameplay it looked like that silly scene from Sucker Punch movie
^^^
It’s still a Battlefield game. Just because the setting changed doesn’t mean that pacing and overall core gameplay should be radically different. It’s still authentic to the time period, just with Battlefield gameplay the fanbase knows and loves.
agree
For me the core of Battlefield games is to have big maps, vehicles, planes and many players. If they improve or change anything else to make it better or more authentic I will be just happy
but now it’s totally same like previous battlefield (Which should not be because of totally different setting). I will wait for more informations about this new “Operations mode” where you are fighting across multiple maps
because that is something what will make BF1 special and closer to WW1
As for it being just like previous battlefields, that’s just a given. A lead DICE dev already stated in an interview that they wanted BF1 to have a similar pacing to that of past BF titles.
They weren’t going for a WW1 shooter, they were going for a BF game set in an alternate, exaggerated WW1 - just like every other BF game, set in an exaggerated version of a specific era of warfare.
DICE has said nothing about teamwork. The word “Teamwork” does not even come up on the homepage of Battlefield One. DICE has not even talked about how they want to ensure teamwork in Battlefield One. As for large maps. The last large Map I have ever played on was in Battlefield 2142 and Battlefield 2 where it took a solid 2 minutes to walk from one flag to the other.
Aspects that counter increasing the skill gap:(Very noob friendly)
- 3D spotting
- Constant sprint
- Smaller squads
- Rock paper scissors gun play system (Snipers long range, LMG and Semi-Auto Rifles Medium range, Shotgun and SMG close couters)
- Autoheal
- Autorepair
- Spawning on any squadmember and not just on the squad leader
BF2 was one of my favorite BF games, but even I’m going to admit that as solely an infantry-interested player, that was beyond the most boring part of my entire BF experience. That much empty space isn’t needed at all. Even 64 players couldn’t fill it up. Most of the “dead space” or filler in those maps was entirely pointless, as it was never used except for maybe a random tank battle.
I’m still waiting for a BFBC2 Remastered Edition for the PS4 (or XB1 since I’ve got both).
There are advantages to this dead space, yet it was very big in Battlefield 2 and 2142. But it served as a way to get people to group into transport. A balance is important. Only few maps in Battlefield 4 achieved that Balance. Operation Outbreak, Dragon Valley, Gulmud railway, Parcel Strom.
MartinBabl wrote: »
If you are not clear about what this series is all about, its your fault, not Dice. Battlefield has always been about large all-out warfare with large maps, vehicles, and teamwork. Looking at Battlefield 1, I can say that Dice has stayed true to the core of the Battlefield series. Not only that, but they also increased the skill-gap and let go of many noob-friendly features that are seen in BF4 and BF3. BF1 is more skill-based, more team-based and more objective-based than BF4. With that being said, Battlefield never intends to be a tactical shooter or a war simulator.Players expecting an ARMA or a Verdun experience with the subsequent announcement of BF1 should have known better.
DICE has said nothing about teamwork. The word “Teamwork” does not even come up on the homepage of Battlefield One. DICE has not even talked about how they want to ensure teamwork in Battlefield One. As for large maps. The last large Map I have ever played on was in Battlefield 2142 and Battlefield 2 where it took a solid 2 minutes to walk from one flag to the other.
Aspects that counter increasing the skill gap:(Very noob friendly)
- 3D spotting
- Constant sprint
- Smaller squads
- Rock paper scissors gun play system (Snipers long range, LMG and Semi-Auto Rifles Medium range, Shotgun and SMG close couters)
- Autoheal
- Autorepair
- Spawning on any squadmember and not just on the squad leader
Sometimes I feel like I’m the only one that played the earlier games in the series.
No 3d spotting
No auto healing
vehicles with limited ammo (Tied into classes and strategic use of airfield)
vehicles were actually feared and not super countered by multiple classes
limited sprinting
slower and more natural movement speed
etc.
The series has gotten easier as it’s went on and now people are acting like for some of us asking for things to be harder that WE are the ones who want to “change” the series.
Also think some people forgot what SUGGESTIONS and constructive criticism are.
I’m still waiting for a BFBC2 Remastered Edition for the PS4 (or XB1 since I’ve got both).
Get a pc, scrub.
THE SOLUTION
Make different game modes such as Normal, Classic and Hardcore.
Each community will be able to change and add what they deem necessary.
Adds to the game. People can find what suits them best.
No need to take each other out. We all are Battlefielders.
Battlefield FOR THE WIN!
