To those of you that have BF4: Does it still have the inherent "battlefield" lag that 3 had?

I’m really interested in BF4 but I wonder about one of the reasons I put BF3 down. Does it still lag? For example, if you duck behind cover when someone jumps up to shoot at you on a low (-50ms) ping server, will you still die after having crouched down? This infuriated me to no-end on BF3 since your reaction time meant nothing and popping up to shoot first always won. I really hope it’s not something that will plague BF4.

Thanks :>

I can’t tell between all of the audio glitches and other crashes.

No I’m not getting that bf3 lag in bf4 anymore.

Ah that sucks.

What you are talking about is interp…and it does it a little but seems to be less than in three.

Interpolation? Probably exactly what I’m thinking of but it seems to be very large interpolation (likely because they focus on supporting 64 players instead of very high quality for lower users which seems somewhat fair). It just seems to ruin it’s competitive side for small teams.

Yep. Thats why counterstrike was so good in that regard, and why bf and cod type games are so bad.

CoD actually has some very snappy gameplay built into it’s engine. I attribute part of it’s long run to the underlying engine’s solidarity. CoD2 and CoD4 lasted a relatively long time in terms of professional gaming. IW and Treyarch moved somewhat away from the PC as a preferred platform. Not to mention how they convinced PC gamers to fuck off by doing player hosted listen servers for MW2…

Not that I have noticed. But I’ve had some issues with firing an RPG and getting killed and the RPG disappearing.

It does inherent it and this time its even worse then before. In BF3 it would happen once in a while…in BF4 it happens all the time! Search for netcode and BF4…youll see everyone complaining about this very same issue. Dice is aware of it and they are looking into it…will see…im talking about the PC version by the way.

Ah for fuck’s sake. That search is absolutely perfect to illustrate the problem I thought was happening. That settles my wallet. Thanks buddy.

Dying when already round the corner and behind the wall… So infuriating

I have now played about 10hrs worth of bf4 on 360. All I have to say is so far, compared to bf3, this game is fucking garbage. It freezes about every 10 minutes, there’s no way to start a squad with friends prior to joining a server, no queue, etc etc. I’m upset I wasted my money.

What do you expect? A game to be damn near perfect after it launches? It will take some time to get all of the kinks worked out, but for now just chill.

Yes, and it’s worse than before. Save your money for a better game or wait till it drops in price and/or if it gets a fix. In it’s current state I find the game to be unplayable and a waste of 60 dollars. If I were to choose between playing BF3 or BF4 I would pick BF3 hands down. Stay away until fixes.

Muchos gracias.

Isn’t that the point of a launch…?

For a game to be perfect?

Remember when games weren’t able to be patched? Remember when companies didn’t have a choice but to release a finished product to the market? Remember when we bought a cartridge for our console that was as done as it was ever going to be? It wouldn’t be perfect, but it’d be damn near close.

Sorry you are living in the past buddy. Games nowadays are a whole new beast. Modern games are WAY more complex than a stone age N64 cartridge. This may be a bad example, but just look at the size of the games here. The average N64 game was around 16 - 64 megabytes. Now look at battlefield 4. 35 gigabytes. That is a MASSIVE amount of content compared to a mere 32mb cartridge. That amount of content, however, will no doubt come with many problems. To optimize it for every different hardware setup a PC gamer is running is extremely difficult. Let alone the fact that Dice’s game was rushed out of the door by EA. Yes, I do believe the instability and crashing is quite a normal thing to experience. Yes it is very annoying and rage inducing, but these problems are already getting fixed and will be fixed in the near future.