TTD still not fixed

As the title says. The TTD is still ultra fast. Almost every death is instant regardless of weapon or range. TTK is the opposite so far, taking lots of hits to do anything even at point blank range. First night of BFV and it’s off to a bad start!

Only saw 1 warning icon tonight and it was a server performance icon for about 4 seconds.

Anyone else?

nerf ke7 and bring back team switch

Not what the thread is about. :slight_smile:

Agree, sometimes you die instantly from almost any gun - no headshot but it feels like 1 second and boom you dead. TTD requires still some work.

I didn’t really notice, or rather pay attention to it. i guess i sometimes died superfast. but most times that was when i was shot from multiple enemies. I’ll try to pay more attention to it when i play later today.

No.

Exactly the same thing that happened to me last night. Close range Damage is a joke now. If your aim is good and u have an assult rifle. Forget it. You’ve lost the fight. Also they haven’t fixed the super bullet (all bullets arrive on your side at once).

Well i guess they will look into it soon.

Guess we’re all just glorified Beta testers who paid more for a game that will be better 10 days from now.

I appreciate all the work they did between beta and launch, for sure. It’s just frustrating that such an annoying issue persists. The disparity between TTK and TTD have a huge impact on how the game feels.

For example the difference between Enjoyment…and the feeling one might get when falling down the side of a cliff trying to use your balls as brakes…

same here. TTD is ultrafast most of the times only pew pew, dead while TTK Needs a whole magazine… depends. i’ve had insta kills as well but doint know how health was for the poor victim then…

LOL