TTK 1.0 is dead, TTK 2.0 is live tomorrow

Increasing the TTK will simply make it harder to get CHEAP kills. You can still get frags so long as manage to OUTGUN the opponent rather than just seeing him before he sees you.

It’s not a coincidence that the hardest games out there like Quake have a high TTK while all casual shooters (CoD, BF) have a very low TTK. Even in CSGO seeing your opponent before he sees you means jack ¯_(ツ)_/¯ if you can’t control your gun’s recoil (which is much harder than in casual shooters).

People have posted they are concerned about dividing the community, if the game has a healthy population then it dividing the community will have zero impact. Also over time the more popular choice will become more evident and it will still work it self out.

Haha good catch. Yeah so for those of us who are playing Breakthrough, Domination and Frontlines and prefer the current TTK we’re … out of luck. Current TTK relegated to side servers and ONLY conquest.

Well said. The TTD issue is the biggest issue in the game right now. It isn’t fun being one framed by a proned player with a mmg halfway across the map. If tweaking the ttk can bring TTD and TTK closer together, it will make for a much better experience, because the game is incredibly frustrating to play at times.

yes!!!I love this new, let kids play paintball

Good to hear. And what’s key, if you read his statement, he added “the most VOCAL members of the community prefer the damage model as is”. "Vocal’, meaning, “Reddit”, who have a handful of “vocal” players, out of the millions who buy the game, who may feel much different, including me.

Those same "vocal’ members, where over at CTE for BF1, voicing in favor of TTK 2.0, that was an abject failure, that in turn imploded playercounts. Good to see DICE is beginning too “get it”. Maybe they sent out surveys at home for the majority of folks to voice their opinions. The game is unplayable in it’s current state.

As long as this change reduces frustration with campers, I’m all for it.

As a Recon main I feel this TTK change will only benefit me, as I’ll no longer get slayed by every weapon in the game at range.
However I won’t be surprised if they somehow manage to nerf the Recon even more?

Regardless I’m actually very happy with the current ttk, they should just focus on a few select weapons, and not a whole redue

oh yes, kids it’s time to cry, I know that you like play with water guns, but this is war!!!

I’m so happy about this change I actually bought the game. Hoping for an alpha 2 TKK-like experience.

tenor.gif…

Funny thing is ttk 2.0 was universally hated on reddit when it was in the cte, but then certain groups of certain youtubers who wanted it would just down vote everyone to hell and back that had anything bad to say about ttk 2.0.

You could leave a well constructed feedback and within seconds you would already have 4 or 5 downvotes. The top comments would just be ttk 2.0 fans trashing anyone who didn’t support the new ttk. So eventually the feedback was just getting pushed to the bottom of the page and people just quit leaving feedback.

I would love to see assault rifles and lmgs to get the same spread as smgs lol.

I really hope so. I’m quite okay with TTK1.0 and would like to keep on with it, but not if I have to play Conquest.
Dice already has hidden the new map behind the Conquest game mode and if they now push the launch TTK into this mode as well I would have to either suck it up or move on (I rarely ever play CQ because I prefer Breakthrough or DOM)…
Well, maybe it’s time for something productive in my life again…

Tssss. You’ll love it too. I’m convinced.

This is likely the case, but it’s still disappointing nonetheless.

I’ll give the new changes a chance, hopefully they aren’t too drastic, because there was nothing wrong with the TTK. But really, this is a perfect example of something you try on a CTE server first.

I really don’t care anymore. This game is a mess and will take month to fix.

Yeah definitely disappointing. Especially considering its relegating this current TTK to side side servers and calling it ‘Conquest Core’ likely meaning it’ll only be playable on conquest.

I’m still surprised how the overwhelming support we saw a couple of weeks ago for this current TTK when Florian first mentioned the possibility of a ttk change was simply side-stepped and labeled support by a “highly engaged portion of our community” like we’re a bunch of rabid dogs. Lol

the answer is simple – too few ppl go to the test servers and therefore not enough data for dice. by rolling out the “test version” on live servers, they get infinitely more data quicker.

Calling it now; massive knee jerk overeaction yet again.

So Dice has said since alpha that they will tweak the ttk with the community; people seemed fine with it at the time but now getting upset over it?

Server side they can do this; it’s not a permanent change. They’ve given us the community to try it out and compare to provide feedback as to what we want.
Gee the flip-floping of this community.

It’s good they haven’t detailed the changes so they can get ACTUAL and proper feedback because you will need to try it to know what’s changed instead of making a thread like this.

I keen to try it out in both modes (32/64 players) and see how it goes. If it fixes up the TTD isn’t that what you lot have been whining for? Forget that people other than yourself play the game.

Maybe it will make smgs more competitive and making camping harder (how often you get instagibbed by someone sitting in a corner with no chance to react?)

Maybe recon will get a better deal regarding objective play.

I wonder how many people whining about this are assault players and are afraid of getting knocked down a peg