What BF mistake do you want BF1 to avoid?

What BF mistake do you want BF1 to not repeat? For me, it’s:

  • Aircraft - Integrate aircraft into ground based operations. There were too many instances of jets doing their own thing in BF2, BF3, and BF4.

  • Lag compensation (for consoles) - Playing with gamers who aren’t near your game server is simply a fact of life for those who wish to play multiplayer games on consoles. While lag compensation is a must, at least set it up where it’s not like BF4 and doesn’t rewards gamers for playing in servers that are no where near their location.

  • A smooth launch - Test, double test, and triple test your network and systems before launching BF1. Stress test your game now, not a week before it goes live. While patches are inevitable, do your best to not resort to a Day 7 patch, let alone a Day 1 patch.

I can’t really think of anything right now but I would like a nice smooth launch. DICE definitely needs that because there will most likely be new players coming to the franchise and they need to set a good example right away. Now with the beta they plan to do, I’m sure they’ll figure out what needs to be done for servers and what not and get a good idea of what they’re dealing with.

They only made one mistake. Launch. The rest is just subjective.

Grenade spam

Not sure how they will do that. It’s not like you can capture a flag while traveling at 200+mph…

The aircraft in WW1 topped at like 80-90mph lol I’m sure it’s not impossible.

And we can have one of the capture points be an “air flag area” in Conquest mode. That would make aircraft an important part of winning a Conquest match.

all of em.

Letting Mang back into the forums. That would be a mistake.

  • short TTK à la BFH community-level
  • one-shot-kill anything except point-blank shotguns
  • bad battle pickups
  • hero pickups
  • the universally good class on any map
  • BFH-level overpowered assault rifles
  • “god guns”
  • and last but definitely not least: super fast grenade/rocket resupply

Avoid these and you have a decent game.

Suppression and battle pickups.

More infantry-focussed maps in the base game. Dice knows how popular Locker is. That’s not because it’s a great map, it isn’t (it is for max 40 players). It’s popular because people like infantry play but have no choice from the base game other than Locker. All the other vanilla maps are not infantry friendly.

I’d like to see a larger locker-type map (less choke points) which flows well for 64 players. And more maps like Propaganda and Pearl Market. Maybe Outbreak too but a bit more symmetrical, on Outbreak you really need eyes in the back of your head, map situational awareness won’t keep you alive as much as it would on Propaganda for example.

LOL he made an appearance in The Division forums wreaking havoc before he got banned.

No battlefield pick-ups let everyone have the same options/chance without camping for spawns

I vote no on this “aerial flag” concept. When you jump into a jet/biplane you’re making the choice to support your team in other ways than flag capping, like keeping the skys clear and attacking ground targets when you are afforded the time.

A flag up in the air that ground units can’t get to would absolutely suck and just look dumb.

i want premium as well as the dlc to reach 1940’s on the last dlc and implement secret weaponry like the titanic train tank, experamental guns and attachments, maps based in the concintration camps where u can activate map instances like the gas chambers and see the horror of the tortured corpses in the mass “graves”

I would love to be able to read descriptions of well everything from the menu (yes a dedicated menu for learning about all things ww1) why the war started what factions did what why and how, even about what went through.

Id like to see random facts in loading screens not the basic press R. X. OR |||| to reload as well as the loadout screen as the loading screen.(I cant stand getting into a cqc map change my gear to fit it then loose time changing back to a more open map and allow the enamy to gain some extra footing in the match)

I SIMPLY WANT THIS NEW SERIES TO BE AS HISTORICALY GRAPHIC AND ACCURATE AS POSSIBLE
show us the horrors that went on, dont hold our hands in this game. im sure alot of people want to learn and see the evils of man this war brought. learn/see the effects mustard gas has on a person, the emotionless look in the enamies eyes when they or you stab and/or cave in their skull, EVENTS LIKE THAT.

ALL I ASK IS DO GOOD FOR US UNLIKE HOW HARDLINE CAUSED DISTRUST IN THE NAME I FOLLOWED SINCE 2002

If we just talk about current state of BF4, if it were to launch like this. I would like them to change the TTK. I think it is far too slow as is.

Also, I would like a bit of a redesign where the maps were free and they went with a Siege type premium. Make it so the community isn’t so fractured

The problem in BF4 is if you don’t have all the same maps as the server you are not allowed to join.

It should be if you don’t have the current map you can’t play. You should still be allowed to join the server then have a timer that kicks players that are not in game after a set time.

yep. look at the most played maps from ANY BF game. it doesnt matter how good they are, they’re always the infantry maps. BF3? Metro and Bazaar. BC 2? how many played Arica Harbor incessantly? BF2? Sharqi and Karkand were famous for a reason.

One day i’d like to see DICE make an infantry only BF game. Close quarters style maybe. Ironically, I’d say after 15 years of BF, Close quarters had their best designed maps.

Suppression, battle pick-ups, all kit primaries (something what Hardline originally got right), counter-knifing, excessive spotting system which breaks possibility for stealthiness and community separation with Premium.